Files
2026-02-02 04:50:13 +01:00

78 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_GFX_FONTS_SHAPEFONT_H
#define ULTIMA8_GFX_FONTS_SHAPEFONT_H
#include "ultima/ultima8/gfx/fonts/font.h"
#include "ultima/ultima8/gfx/shape.h"
namespace Ultima {
namespace Ultima8 {
class ShapeFont : public Font, public Shape {
int _height;
int _baseLine;
int _vLead;
int _hLead;
bool _crusaderCharMap;
public:
ShapeFont(const uint8 *data, uint32 size, const ConvertShapeFormat *format,
const uint16 flexId, const uint32 shapenum);
~ShapeFont() override;
int getHeight() override;
int getBaseline() override;
int getBaselineSkip() override;
int getWidth(char c);
int getVlead() const {
return _vLead;
}
int getHlead() const {
return _hLead;
}
void setVLead(int vl) {
_vLead = vl;
}
void setHLead(int hl) {
_hLead = hl;
}
int charToFrameNum(char c) const;
void getStringSize(const Std::string &text,
int32 &width, int32 &height) override;
RenderedText *renderText(const Std::string &text,
unsigned int &remaining, int32 width = 0, int32 height = 0,
TextAlign align = TEXT_LEFT, bool u8specials = false,
bool pagebreaks = false,
Std::string::size_type cursor = Std::string::npos) override;
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif