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scummvm-cursorfix/engines/ultima/ultima8/games/treasure_loader.cpp
2026-02-02 04:50:13 +01:00

234 lines
6.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/misc/common_types.h"
#include "ultima/ultima8/games/treasure_loader.h"
#include "ultima/ultima8/conf/config_file_manager.h"
#include "ultima/ultima8/misc/util.h"
namespace Ultima {
namespace Ultima8 {
TreasureLoader::TreasureLoader() {
}
TreasureLoader::~TreasureLoader() {
}
void TreasureLoader::loadDefaults() {
ConfigFileManager *config = ConfigFileManager::get_instance();
KeyMap lootkeyvals;
// load default treasure types
lootkeyvals = config->listKeyValues("game", "treasure");
for (const auto &i : lootkeyvals) {
TreasureInfo ti;
bool ok = internalParse(i._value, ti, true);
if (ok) {
_defaultTreasure[i._key] = ti;
} else {
warning("Failed to parse treasure type '%s': %s", i._key.c_str(), i._value.c_str());
}
}
}
bool TreasureLoader::parse(const Std::string &desc,
Std::vector<TreasureInfo> &treasure) const {
treasure.clear();
Std::vector<Std::string> tr;
SplitString(desc, ';', tr);
TreasureInfo ti;
for (unsigned int i = 0; i < tr.size(); ++i) {
if (internalParse(tr[i], ti, false)) {
treasure.push_back(ti);
} else {
return false;
}
}
return true;
}
bool TreasureLoader::internalParse(const Std::string &desc, TreasureInfo &ti,
bool loadingDefault) const {
ti.clear();
bool loadedDefault = false;
Std::vector<Common::Pair<Std::string, Std::string> > kv;
SplitStringKV(desc, ' ', kv);
for (unsigned int i = 0; i < kv.size(); ++i) {
const Std::string &key = kv[i].first;
Std::string val = kv[i].second;
if (key == "shape") {
if (!parseUInt32Vector(val, ti._shapes)) {
warning("Failed to parse treasure shape list '%s'", val.c_str());
return false;
}
// validate the shapes are > 0 and < max shape
for (unsigned int j = 0; j < ti._shapes.size(); j++) {
if (ti._shapes[j] <= 0 || ti._shapes[j] > 65535) {
warning("Invalid treasure shape in list '%s'", val.c_str());
return false;
}
}
} else if (key == "frame") {
if (!parseUInt32Vector(val, ti._frames)) {
warning("Failed to parse treasure frame list '%s'", val.c_str());
return false;
}
// validate the frames are < max frame (0 frame is valid)
for (unsigned int j = 0; j < ti._frames.size(); j++) {
if (ti._frames[j] > 65535) {
warning("Invalid treasure frame in list '%s'", val.c_str());
return false;
}
}
} else if (key == "count") {
if (!parseUIntRange(val, ti._minCount, ti._maxCount)) {
int x;
if (!parseInt(val, x) || x <= 0) {
warning("Invalid treasure count '%s'", val.c_str());
return false;
}
ti._minCount = ti._maxCount = x;
}
} else if (key == "chance") {
if (!parseDouble(val, ti._chance) || ti._chance <= 0) {
warning("Invalid treasure chance '%s'", val.c_str());
return false;
}
} else if (key == "map") {
if (val.size() > 1 && val[0] == '!')
val[0] = '-'; // HACK: invert map for 'not this map'
if (!parseInt(val, ti._map))
return false;
} else if (key == "special" && loadingDefault) {
ti._special = val;
} else if (key == "type" && !loadingDefault) {
if (loadedDefault)
return false;
TreasureMap::const_iterator iter;
iter = _defaultTreasure.find(val);
if (iter != _defaultTreasure.end())
ti = iter->_value;
else
return false;
loadedDefault = true;
} else if (key == "mult" && !loadingDefault) {
if (!loadedDefault) {
warning("Need defaults before applying multiplier in treasure data '%s'", val.c_str());
return false;
}
unsigned int minmult, maxmult;
if (!parseUIntRange(val, minmult, maxmult)) {
int x;
if (!parseInt(val, x) || x <= 0) {
warning("Invalid treasure multiplier '%s'", val.c_str());
return false;
}
minmult = maxmult = x;
}
ti._minCount *= minmult;
ti._maxCount *= maxmult;
} else {
warning("Unknown key parsing treasure '%s'", key.c_str());
return false;
}
}
return true;
}
bool TreasureLoader::parseUInt32Vector(const Std::string &val_,
Std::vector<uint32> &vec) const {
Std::string val = val_;
vec.clear();
if (val.empty())
return false;
while (!val.empty()) {
Std::string::size_type pos = val.find(',');
const Std::string item = val.substr(0, pos);
Std::string::size_type itempos = val.find('-');
if (itempos != Std::string::npos) {
unsigned int min, max;
if (!parseUIntRange(item, min, max))
return false;
for (unsigned int i = min; i <= max; ++i)
vec.push_back(i);
} else {
int x;
if (!parseInt(item, x) || x < 0)
return false;
vec.push_back(x);
}
if (pos != Std::string::npos) pos++;
val.erase(0, pos);
}
return true;
}
bool TreasureLoader::parseUIntRange(const Std::string &val,
unsigned int &min, unsigned int &max) const {
Std::string::size_type pos = val.find('-');
if (pos == 0 || pos == Std::string::npos || pos + 1 >= val.size())
return false;
int t1 = 0;
int t2 = 0;
bool ok = true;
ok = ok && parseInt(val.substr(0, pos), t1);
ok = ok && parseInt(val.substr(pos + 1), t2);
ok = ok && (t1 <= t2 && t1 >= 0 && t2 >= 0);
if (ok) {
min = t1;
max = t2;
}
return ok;
}
bool TreasureLoader::parseDouble(const Std::string &val, double &d) const {
if (val.empty())
return false;
// TODO: error checking
d = atof(val.c_str());
return true;
}
bool TreasureLoader::parseInt(const Std::string &val, int &i) const {
if (val.empty())
return false;
// TODO: error checking
i = strtol(val.c_str(), 0, 0);
return true;
}
} // End of namespace Ultima8
} // End of namespace Ultima