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2026-02-02 04:50:13 +01:00

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4.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_CONVERT_CONVERTSHAPE_H
#define ULTIMA8_CONVERT_CONVERTSHAPE_H
#include "common/scummsys.h"
#include "common/stream.h"
namespace Ultima {
namespace Ultima8 {
// Convert shape C
/********** Update AutoShapeFormat in shapeconv/ShapeConv.cpp when changed! **********/
struct ConvertShapeFormat {
const char * _name;
// U8 U8 Gump U8.SKF Cru Cru2D Pent Comp
uint32 _len_header; // 6 6 2 6 6 8 11
const char * _ident; // "" "" "\2\0" "" "" "PSHP" ""
uint32 _bytes_ident; // 0 0 2 0 0 4 0
uint32 _bytes_special; // 0 0 0 0 0 0 5
uint32 _bytes_header_unk; // 4 4 0 4 4 0 4
uint32 _bytes_num_frames; // 2 2 0 2 2 4 2
uint32 _len_frameheader; // 6 6 0 8 8 8 6
uint32 _bytes_frame_offset; // 3 3 0 3 3 4 4
uint32 _bytes_frameheader_unk; // 1 2 0 2 2 0 0
uint32 _bytes_frame_length; // 2 2 0 3 3 4 2
uint32 _bytes_frame_length_kludge; // 0 8 0 0 0 0 0
uint32 _len_frameheader2; // 18 18 10 28 20 20 10
uint32 _bytes_frame_unknown; // 8 8 0 8 0 0 0
uint32 _bytes_frame_compression; // 2 2 2 4 4 4 2
uint32 _bytes_frame_width; // 2 2 2 4 4 4 2
uint32 _bytes_frame_height; // 2 2 2 4 4 4 2
uint32 _bytes_frame_xoff; // 2 2 2 4 4 4 2
uint32 _bytes_frame_yoff; // 2 2 2 4 4 4 2
uint32 _bytes_line_offset; // 2 2 2 4 4 4 0
uint32 _line_offset_absolute; // 0 0 0 0 0 1 0
};
// ConvertShapeFrame structure
struct ConvertShapeFrame {
uint8 _header_unknown[2];
uint8 _unknown[8];
uint32 _compression;
int32 _width;
int32 _height;
int32 _xoff;
int32 _yoff;
uint32 *_line_offsets; // Note these are offsets into rle_data
int32 _bytes_rle; // Number of bytes of RLE Data
uint8 *_rle_data;
void Free();
void Read(Common::SeekableReadStream &source, const ConvertShapeFormat *csf, uint32 frame_length);
void ReadCmpFrame(Common::SeekableReadStream &source, const ConvertShapeFormat *csf, const uint8 special[256], ConvertShapeFrame *prev);
void GetPixels(uint8 *buf, int32 count, int32 x, int32 y);
};
// ConvertShape structure
class ConvertShape
{
uint8 _header_unknown[4];
uint32 _num_frames;
ConvertShapeFrame *_frames;
public:
ConvertShape();
~ConvertShape()
{
Free();
}
void Free();
void Read(Common::SeekableReadStream &source, const ConvertShapeFormat *csf, uint32 real_len);
void Write(Common::SeekableWriteStream &source, const ConvertShapeFormat *csf, uint32 &write_len);
// This will check to see if a Shape is of a certain type. Return true if ok, false if bad
static bool Check(Common::SeekableReadStream &source, const ConvertShapeFormat *csf, uint32 real_len);
// This will also check to see if a shape is of a certain type. However it won't check
// the rle data, it only checks headers. Return true if ok, false if bad
static bool CheckUnsafe(Common::SeekableReadStream &source, const ConvertShapeFormat *csf, uint32 real_len);
// Algorithmically calculate the number of frames
static int CalcNumFrames(Common::SeekableReadStream &source, const ConvertShapeFormat *csf, uint32 real_len, uint32 start_pos);
};
// Shape format configuration for Pentagram format
extern const ConvertShapeFormat PentagramShapeFormat;
} // End of namespace Ultima8
} // End of namespace Ultima
#endif