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scummvm-cursorfix/engines/ultima/ultima8/conf/config_file_manager.h
2026-02-02 04:50:13 +01:00

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_CONF_CONFIGFILEMANAGER_H
#define ULTIMA8_CONF_CONFIGFILEMANAGER_H
#include "common/formats/ini-file.h"
#include "ultima/shared/std/string.h"
#include "ultima/shared/std/containers.h"
namespace Ultima {
namespace Ultima8 {
typedef Common::HashMap<Std::string, Std::string, Common::IgnoreCase_Hash> KeyMap;
class ConfigFileManager {
public:
ConfigFileManager();
~ConfigFileManager();
struct ConfigFile {
Std::string _category;
Common::INIFile _iniFile;
};
static ConfigFileManager *get_instance() {
return _configFileManager;
}
//! read a config file. Multiple files may be read. Order is important.
//! \param fname The file to read
//! \param root The name of the root node in the file
//! \param readonly If true, don't write to this file's tree (or the file)
//! \return true if successful
bool readConfigFile(const Common::Path &fname, const Std::string &category);
//! clear everything
void clear();
//! clear everything in a root
void clearRoot(const Std::string &category);
//! get value
bool get(const Std::string &category, const Std::string &section, const Std::string &key, Std::string &ret) const;
//! get value
bool get(const Std::string &category, const Std::string &section, const Std::string &key, int &ret) const;
//! get value
bool get(const Std::string &category, const Std::string &section, const Std::string &key, bool &ret) const;
//! list all sections
//! \param category The config category to list all sections in
//! \return the sections. They have no guaranteed order.
Std::vector<Std::string> listSections(const Std::string &category) const;
//! list all key-value pairs in the given section.
//! \param category The config category for the section to list
//! \param section The section to list
//! \return the key-value pairs. They have no guaranteed order.
KeyMap listKeyValues(const Std::string &category, const Std::string &section) const;
private:
Std::vector<ConfigFile *> _configFiles;
static ConfigFileManager *_configFileManager;
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif