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scummvm-cursorfix/engines/ultima/ultima8/audio/sonarc_audio_sample.cpp
2026-02-02 04:50:13 +01:00

247 lines
6.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/misc/common_types.h"
#include "ultima/ultima8/audio/sonarc_audio_sample.h"
#include "common/memstream.h"
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
namespace Ultima {
namespace Ultima8 {
bool SonarcAudioSample::_generatedOneTable = false;
int SonarcAudioSample::_oneTable[256];
SonarcAudioSample::SonarcAudioSample(uint8 const *buffer, uint32 size) :
AudioSample(buffer, size, 8, false, true), _srcOffset(0x20) {
if (!_generatedOneTable) GenerateOneTable();
_length = *_buffer;
_length |= *(_buffer + 1) << 8;
_length |= *(_buffer + 2) << 16;
_length |= *(_buffer + 3) << 24;
_sampleRate = *(_buffer + 4);
_sampleRate |= *(_buffer + 5) << 8;
// Get frame bytes... we need to compensate for 'large' files
uint32 frame_bytes = *(_buffer + _srcOffset);
frame_bytes |= (*(_buffer + _srcOffset + 1)) << 8;
if (frame_bytes == 0x20 && _length > 32767) {
_srcOffset += 0x100;
}
// Get Num Frame Samples
_frameSize = *(_buffer + _srcOffset + 2);
_frameSize |= (*(_buffer + _srcOffset + 3)) << 8;
}
SonarcAudioSample::~SonarcAudioSample(void) {
}
//
// Sonarc Audio Decompressor
//
void SonarcAudioSample::GenerateOneTable() {
// _oneTable[x] gives the number of consecutive 1's on the low side of x
for (int i = 0; i < 256; ++i)
_oneTable[i] = 0;
for (int power = 2; power < 32; power *= 2)
for (int col = power - 1; col < 16; col += power)
for (int row = 0; row < 16; ++row)
_oneTable[row * 16 + col]++;
for (int i = 0; i < 16; ++i)
_oneTable[i * 16 + 15] += _oneTable[i];
}
void SonarcAudioSample::decode_EC(int mode, int samplecount,
const uint8 *source, int sourcesize,
uint8 *dest) {
bool zerospecial = false;
uint32 data = 0;
int inputbits = 0; // current 'fill rate' of data window
if (mode >= 7) {
mode -= 7;
zerospecial = true;
}
while (samplecount) {
// fill data window
while (sourcesize && inputbits <= 24) {
data |= (*source++) << inputbits;
sourcesize--;
inputbits += 8;
}
if (zerospecial && !(data & 0x1)) {
*dest++ = 0x80; // output zero
data >>= 1;
inputbits--;
} else {
if (zerospecial) {
data >>= 1; // strip one
inputbits--;
}
uint8 lowByte = data & 0xFF;
int ones = _oneTable[lowByte];
if (ones == 0) {
data >>= 1; // strip zero
// low byte contains (mode+1) _bits of the sample
const uint8 usample = data & 0xFF;
int8 sample = usample << (7 - mode);
sample >>= (7 - mode); // sign extend
*dest++ = (uint8)(sample + 0x80);
data >>= mode + 1;
inputbits -= mode + 2;
} else if (ones < 7 - mode) {
data >>= ones + 1; // strip ones and zero
// low byte contains (mode+ones) _bits of the sample
const uint8 usample = data & 0xFF;
int8 sample = usample << (7 - mode - ones);
sample &= 0x7F;
if (!(sample & 0x40))
sample |= 0x80; // reconstruct sign bit
sample >>= (7 - mode - ones); // sign extend
*dest++ = (uint8)(sample + 0x80);
data >>= (mode + ones);
inputbits -= mode + 2 * ones + 1;
} else {
data >>= (7 - mode); // strip ones
// low byte contains 7 _bits of the sample
int8 sample = data & 0xFF;
sample &= 0x7F;
if (!(sample & 0x40))
sample |= 0x80; // reconstruct sign bit
*dest++ = (uint8)(sample + 0x80);
data >>= 7;
inputbits -= 2 * 7 - mode;
}
}
samplecount--;
}
}
void SonarcAudioSample::decode_LPC(int order, int nsamples,
uint8 *dest, const uint8 *factors) {
uint8 *startdest = dest;
dest -= order;
// basic linear predictive (de)coding
// the errors this produces are fixed by decode_EC
for (int i = 0; i < nsamples; ++i) {
uint8 *loopdest = dest++;
int accum = 0;
for (int j = order - 1; j >= 0; --j) {
int8 val1 = (loopdest < startdest) ? 0 : (*loopdest);
loopdest++;
val1 ^= 0x80;
int16 val2 = factors[j * 2] + (factors[j * 2 + 1] << 8);
accum += (int)val1 * val2;
}
accum += 0x00000800;
*loopdest -= (int8)((accum >> 12) & 0xFF);
}
}
int SonarcAudioSample::audio_decode(const uint8 *source, uint8 *dest) {
int size = source[0] + (source[1] << 8);
uint16 checksum = 0;
for (int i = 0; i < size / 2; ++i) {
uint16 val = source[2 * i] + (source[2 * i + 1] << 8);
checksum ^= val;
}
if (checksum != 0xACED) return -1;
int order = source[7];
int mode = source[6] - 8;
int samplecount = source[2] + (source[3] << 8);
decode_EC(mode, samplecount,
source + 8 + 2 * order, size - 8 - 2 * order,
dest);
decode_LPC(order, samplecount, dest, source + 8);
// Try to fix a number of clipped samples
for (int i = 1; i < samplecount; ++i)
if (dest[i] == 0 && dest[i - 1] > 192) dest[i] = 0xFF;
return 0;
}
uint32 SonarcAudioSample::decompressFrame(SonarcDecompData *decomp, uint8 *samples) const {
if (decomp->_pos == _bufferSize) return 0;
if (decomp->_samplePos == _length) return 0;
// Get Frame size
uint32 frame_bytes = *(_buffer + decomp->_pos);
frame_bytes |= (*(_buffer + decomp->_pos + 1)) << 8;
// Get Num Frame Samples
uint32 frame_samples = *(_buffer + decomp->_pos + 2);
frame_samples |= (*(_buffer + decomp->_pos + 3)) << 8;
audio_decode(_buffer + decomp->_pos, samples);
decomp->_pos += frame_bytes;
decomp->_samplePos += frame_samples;
return frame_samples;
}
Audio::SeekableAudioStream *SonarcAudioSample::makeStream() const {
// Init the _sample decompressor
SonarcDecompData decomp;
decomp._pos = _srcOffset;
decomp._samplePos = 0;
// Get the data for the _sample
Common::MemoryWriteStreamDynamic streamData(DisposeAfterUse::NO);
uint8 *framePtr = new uint8[_frameSize * 2];
uint32 frameSize;
while ((frameSize = decompressFrame(&decomp, framePtr)) != 0)
streamData.write(framePtr, frameSize);
delete[] framePtr;
// Create the _sample
return Audio::makeRawStream(
new Common::MemoryReadStream(streamData.getData(), streamData.size(), DisposeAfterUse::YES),
getRate(),
isStereo() ? Audio::FLAG_STEREO | Audio::FLAG_UNSIGNED : Audio::FLAG_UNSIGNED,
DisposeAfterUse::YES);
}
} // End of namespace Ultima8
} // End of namespace Ultima