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2026-02-02 04:50:13 +01:00

290 lines
6.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima4/views/menu.h"
#include "ultima/ultima4/events/event_handler.h"
#include "ultima/ultima4/views/textview.h"
namespace Ultima {
namespace Ultima4 {
Menu::Menu() :
_closed(false),
_title(""),
_titleX(0),
_titleY(0) {
}
Menu::~Menu() {
for (auto *i : _items)
delete i;
}
void Menu::removeAll() {
_items.clear();
}
void Menu::add(int id, Common::String text, short x, short y, int sc) {
MenuItem *item = new MenuItem(text, x, y, sc);
item->setId(id);
_items.push_back(item);
}
MenuItem *Menu::add(int id, MenuItem *item) {
item->setId(id);
_items.push_back(item);
return item;
}
void Menu::addShortcutKey(int id, int shortcutKey) {
for (auto *i : _items) {
if (i->getId() == id) {
i->addShortcutKey(shortcutKey);
break;
}
}
}
void Menu::setClosesMenu(int id) {
for (auto *i : _items) {
if (i->getId() == id) {
i->setClosesMenu(true);
break;
}
}
}
Menu::MenuItemList::iterator Menu::getCurrent() {
return _selected;
}
void Menu::setCurrent(MenuItemList::iterator i) {
_selected = i;
highlight(*_selected);
MenuEvent event(this, MenuEvent::SELECT);
setChanged();
notifyObservers(event);
}
void Menu::setCurrent(int id) {
setCurrent(getById(id));
}
void Menu::show(TextView *view) {
if (_title.size() > 0)
view->textAt(_titleX, _titleY, "%s", _title.c_str());
for (auto *mi : _items) {
if (mi->isVisible()) {
Common::String text(mi->getText());
if (mi->isSelected()) {
text.setChar('\010', 0);
}
if (mi->isHighlighted()) {
view->textSelectedAt(mi->getX(), mi->getY(), view->colorizeString(text.c_str(), FG_YELLOW, mi->getScOffset(), 1).c_str());
// hack for the custom U5 mix reagents menu
// places cursor 1 column over, rather than 2.
view->setCursorPos(mi->getX() - (view->getWidth() == 15 ? 1 : 2), mi->getY(), true);
view->enableCursor();
} else {
view->textAt(mi->getX(), mi->getY(), "%s", view->colorizeString(text.c_str(), FG_YELLOW, mi->getScOffset(), 1).c_str());
}
}
}
}
bool Menu::isVisible() {
bool visible = false;
for (const auto *mi : _items) {
if (mi->isVisible())
visible = true;
}
return visible;
}
void Menu::next() {
MenuItemList::iterator i = _selected;
if (isVisible()) {
if (++i == _items.end())
i = _items.begin();
while (!(*i)->isVisible()) {
if (++i == _items.end())
i = _items.begin();
}
}
setCurrent(i);
}
void Menu::prev() {
MenuItemList::iterator i = _selected;
if (isVisible()) {
if (i == _items.begin())
i = _items.end();
i--;
while (!(*i)->isVisible()) {
if (i == _items.begin())
i = _items.end();
i--;
}
}
setCurrent(i);
}
void Menu::highlight(MenuItem *item) {
// unhighlight all menu items first
for (auto *mi : _items) {
mi->setHighlighted(false);
}
if (item)
item->setHighlighted(true);
}
Menu::MenuItemList::iterator Menu::begin() {
return _items.begin();
}
Menu::MenuItemList::iterator Menu::end() {
return _items.end();
}
Menu::MenuItemList::iterator Menu::begin_visible() {
if (!isVisible())
return _items.end();
for (Menu::MenuItemList::iterator it = _items.begin(); it != _items.end(); it++) {
if (!(*it)->isVisible())
return it;
}
return _items.end();
}
void Menu::reset(bool highlightFirst) {
_closed = false;
/* get the first visible menu item */
_selected = begin_visible();
/* un-highlight and deselect each menu item */
for (auto *mi : _items) {
mi->setHighlighted(false);
mi->setSelected(false);
}
/* highlight the first visible menu item */
if (highlightFirst)
highlight(*_selected);
MenuEvent event(this, MenuEvent::RESET);
setChanged();
notifyObservers(event);
}
Menu::MenuItemList::iterator Menu::getById(int id) {
if (id == -1)
return getCurrent();
for (Menu::MenuItemList::iterator it = _items.begin(); it != _items.end(); it++) {
if ((*it)->getId() == id)
return it;
}
return _items.end();
}
MenuItem *Menu::getItemById(int id) {
Menu::MenuItemList::iterator it = getById(id);
if (it != _items.end())
return *it;
return nullptr;
}
void Menu::activateItemAtPos(TextView *view, const Common::Point &pt) {
for (Menu::MenuItemList::iterator it = begin(); it != end(); ++it) {
Common::Rect r = view->getTextBounds((*it)->getX(), (*it)->getY(),
(*it)->getText().size());
if (r.contains(pt)) {
activateItem((*it)->getId(), MenuEvent::ACTIVATE);
}
}
}
void Menu::activateItem(int id, MenuEvent::Type action) {
MenuItem *mi;
/* find the given menu item by id */
if (id >= 0)
mi = getItemById(id);
/* or use the current item */
else
mi = *getCurrent();
if (!mi)
error("Error: Unable to find menu item with id '%d'", id);
/* make sure the action given will activate the menu item */
if (mi->getClosesMenu())
setClosed(true);
MenuEvent event(this, (MenuEvent::Type)action, mi);
mi->activate(event);
setChanged();
notifyObservers(event);
}
bool Menu::activateItemByShortcut(int key, MenuEvent::Type action) {
for (auto *i : _items) {
if (i->hasShortcutKey(key)) {
activateItem(i->getId(), action);
// if the selection doesn't close the menu, highlight the selection
if (!i->getClosesMenu())
setCurrent(i->getId());
return true;
}
}
return false;
}
bool Menu::getClosed() const {
return _closed;
}
void Menu::setClosed(bool closed) {
this->_closed = closed;
}
void Menu::setTitle(const Common::String &text, int x, int y) {
_title = text;
_titleX = x;
_titleY = y;
}
} // End of namespace Ultima4
} // End of namespace Ultima