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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA_ULTIMA1_WIDGETS_URBAN_WIDGET_H
#define ULTIMA_ULTIMA1_WIDGETS_URBAN_WIDGET_H
#include "ultima/shared/maps/map_widget.h"
#include "ultima/ultima1/maps/map.h"
namespace Ultima {
namespace Ultima1 {
namespace Widgets {
/**
* Base class for widgets in urban maps
*/
class UrbanWidget : public Shared::Maps::MapWidget {
DECLARE_MESSAGE_MAP;
private:
uint _tileNum;
protected:
CLASSDEF;
/**
* Moves by a given delta if the destination is available
* @param delta Delta to move character by
* @returns True if the move was able to be done
*/
bool moveBy(const Point &delta);
public:
/**
* Constructor
*/
UrbanWidget(Shared::Game *game, Shared::Maps::MapBase *map, uint tileNum) :
Shared::Maps::MapWidget(game, map), _tileNum(tileNum) {}
/**
* Destructor
*/
~UrbanWidget() override {}
/**
* Get the tile number for the person
*/
uint getTileNum() const override { return _tileNum; }
/**
* Returns true if the given widget can move to a given position on the map
*/
CanMove canMoveTo(const Point &destPos) override;
/**
* Handles loading and saving games
*/
void synchronize(Common::Serializer &s) override;
};
} // End of namespace Widgets
} // End of namespace Ultima1
} // End of namespace Ultima
#endif