114 lines
3.1 KiB
C++
114 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef ULTIMA_ULTIMA1_WIDGETS_OVERWORLD_MONSTER_H
|
|
#define ULTIMA_ULTIMA1_WIDGETS_OVERWORLD_MONSTER_H
|
|
|
|
#include "ultima/ultima1/widgets/overworld_widget.h"
|
|
#include "ultima/shared/maps/creature.h"
|
|
|
|
namespace Ultima {
|
|
namespace Ultima1 {
|
|
namespace Widgets {
|
|
|
|
enum OverworldMonsterId {
|
|
NESS_CREATURE = 0, GIANT_SQUID, DRAGON_TURTLE, PIRATE_SHIP, HOOD, BEAR, HIDDEN_ARCHER, DARK_KNIGHT,
|
|
EVIL_TRENT, THIEF, ORC, KNIGHT, NECROMANCER, EVIL_RANGER, WANDERING_WARLOCK
|
|
};
|
|
|
|
/**
|
|
* Implements monsters on the overworld
|
|
*/
|
|
class OverworldMonster : public OverworldWidget, public Shared::Maps::Creature {
|
|
private:
|
|
OverworldMonsterId _monsterId;
|
|
uint _attackStrength;
|
|
protected:
|
|
/**
|
|
* Handles attacking the party
|
|
*/
|
|
void attackParty() override;
|
|
|
|
/**
|
|
* Handles moving creatures
|
|
*/
|
|
void movement() override;
|
|
public:
|
|
DECLARE_WIDGET(OverworldMonster)
|
|
|
|
/**
|
|
* Constructor
|
|
*/
|
|
OverworldMonster(Shared::Game *game, Shared::Maps::MapBase *map, uint tileNum, int hitPoints,
|
|
const Point &pt, Shared::Maps::Direction dir = Shared::Maps::DIR_NONE);
|
|
|
|
/**
|
|
* Constructor
|
|
*/
|
|
OverworldMonster(Shared::Game *game, Shared::Maps::MapBase *map) : OverworldWidget(game, map),
|
|
Shared::Maps::Creature(game, map), _monsterId(NESS_CREATURE), _attackStrength(0) {}
|
|
|
|
/**
|
|
* Destructor
|
|
*/
|
|
~OverworldMonster() override {}
|
|
|
|
/**
|
|
* Returns the monster's type
|
|
*/
|
|
OverworldMonsterId id() const { return _monsterId; }
|
|
|
|
/**
|
|
* Handles loading and saving games
|
|
*/
|
|
void synchronize(Common::Serializer &s) override;
|
|
|
|
/**
|
|
* Returns either the maximum attack distance for a monster, or 0 if the monster is beyond
|
|
* that distance from the player
|
|
*/
|
|
uint attackDistance() const override;
|
|
};
|
|
|
|
/**
|
|
* Enemy vessels on the overworld
|
|
*/
|
|
class EnemyVessel : public OverworldMonster {
|
|
public:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
EnemyVessel(Shared::Game *game, Shared::Maps::MapBase *map, uint tileNum, int hitPoints,
|
|
const Point &pt, Shared::Maps::Direction dir = Shared::Maps::DIR_NONE) :
|
|
OverworldMonster(game, map, tileNum, hitPoints, pt, dir) {}
|
|
|
|
/**
|
|
* Constructor
|
|
*/
|
|
EnemyVessel(Shared::Game *game, Shared::Maps::MapBase *map) : OverworldMonster(game, map) {}
|
|
};
|
|
|
|
} // End of namespace Widgets
|
|
} // End of namespace Ultima1
|
|
} // End of namespace Ultima
|
|
|
|
#endif
|