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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_VIEWS_VIEW_H
#define NUVIE_VIEWS_VIEW_H
#include "ultima/nuvie/gui/widgets/gui_widget.h"
namespace Ultima {
namespace Nuvie {
GUI_status viewLeftButtonCallback(void *data);
GUI_status viewRightButtonCallback(void *data);
class Configuration;
class TileManager;
class Screen;
class Font;
class ObjManager;
class Party;
class GUI_Button;
class Actor;
class View: public GUI_Widget {
protected:
const Configuration *config;
GUI_Button *left_button, *right_button, *actor_button, *party_button, *inventory_button;
Font *font;
TileManager *tile_manager;
ObjManager *obj_manager;
Party *party;
uint8 cur_party_member;
uint8 bg_color;
bool new_ui_mode;
public:
View(const Configuration *cfg);
~View() override;
bool init(uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om);
virtual bool set_party_member(uint8 party_member);
uint8 get_party_member_num() const {
return cur_party_member;
}
bool next_party_member();
bool prev_party_member();
void fill_md_background(uint8 color, const Common::Rect &r);
void set_combat_mode(Actor *actor);
uint8 get_combat_mode_index(const Actor *actor) const;
virtual void close_view() {}
protected:
GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override;
GUI_Button *loadButton(const Common::Path &dir, Std::string name, uint16 x, uint16 y);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif