Files
scummvm-cursorfix/engines/ultima/nuvie/views/container_widget_gump.cpp
2026-02-02 04:50:13 +01:00

194 lines
5.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/conf/configuration.h"
#include "ultima/nuvie/gui/gui.h"
#include "ultima/nuvie/views/container_widget_gump.h"
#include "ultima/nuvie/keybinding/keys.h"
#include "ultima/nuvie/views/view_manager.h"
namespace Ultima {
namespace Nuvie {
static const Tile gump_empty_tile = {
0,
false,
false,
false,
false,
false,
true,
false,
false,
0,
//uint8 qty;
//uint8 flags;
0,
0,
0,
{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 143, 142, 141, 141, 142, 143, 255, 255, 255, 255, 255,
255, 255, 255, 255, 143, 141, 141, 142, 142, 141, 141, 143, 255, 255, 255, 255,
255, 255, 255, 143, 141, 142, 143, 143, 143, 143, 142, 141, 143, 255, 255, 255,
255, 255, 143, 141, 142, 143, 0, 0, 0, 0, 143, 142, 141, 143, 255, 255,
255, 255, 142, 141, 143, 0, 0, 0, 0, 0, 0, 143, 141, 142, 255, 255,
255, 255, 141, 142, 143, 0, 0, 0, 0, 0, 0, 143, 142, 141, 255, 255,
255, 255, 141, 142, 143, 0, 0, 0, 0, 0, 0, 143, 142, 141, 255, 255,
255, 255, 142, 141, 143, 0, 0, 0, 0, 0, 0, 143, 141, 142, 255, 255,
255, 255, 143, 141, 142, 143, 0, 0, 0, 0, 143, 142, 141, 143, 255, 255,
255, 255, 255, 143, 141, 142, 143, 143, 143, 143, 142, 141, 143, 255, 255, 255,
255, 255, 255, 255, 143, 141, 141, 142, 142, 141, 141, 143, 255, 255, 255, 255,
255, 255, 255, 255, 255, 143, 142, 141, 141, 142, 143, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255
}
};
ContainerWidgetGump::ContainerWidgetGump(const Configuration *cfg, GUI_CallBack *callback)
: ContainerWidget(cfg, callback), cursor_tile(nullptr), check_x(0), check_y(0),
cursor_x(0), cursor_y(0), show_cursor(true) {
empty_tile = &gump_empty_tile;
obj_font_color = 15;
bg_color = 0;
fill_bg = false;
}
ContainerWidgetGump::~ContainerWidgetGump() {
}
bool ContainerWidgetGump::init(Actor *a, uint16 x, uint16 y, uint8 Cols, uint8 Rows, TileManager *tm, ObjManager *om, Font *f, uint8 check_xoff, uint8 check_yoff) {
tile_manager = tm;
obj_manager = om;
rows = Rows;
cols = Cols;
check_x = - x + check_xoff;
check_y = - y + check_yoff;
//objlist_offset_x = 0;
//objlist_offset_y = 0;
//72 = 4 * 16 + 8
GUI_Widget::Init(nullptr, x, y, cols * 16, rows * 16);
set_actor(a);
set_accept_mouseclick(true, 0);//USE_BUTTON); // accept [double]clicks from button1 (even if double-click disabled we need clicks)
cursor_tile = tile_manager->get_gump_cursor_tile();
return true;
}
void ContainerWidgetGump::Display(bool full_redraw) {
display_inventory_list();
if (show_cursor) {
screen->blit(area.left + (cursor_x < 0 ? check_x : cursor_x * 16), area.top + (cursor_x < 0 ? check_y : cursor_y * 16),
(const unsigned char *)cursor_tile->data, 8, 16, 16, 16, true);
}
screen->update(area.left, area.top, area.width(), area.height());
}
void ContainerWidgetGump::cursor_right() {
if (cursor_x < cols - 1) {
if (get_obj_at_location((cursor_x + 1) * 16, cursor_y * 16) != nullptr) {
cursor_x++;
}
}
}
void ContainerWidgetGump::cursor_left() {
if (cursor_x > -1) {
cursor_x--;
}
}
void ContainerWidgetGump::cursor_up() {
if (cursor_y > 0) {
cursor_y--;
} else {
up_arrow();
}
}
void ContainerWidgetGump::cursor_down() {
if (get_obj_at_location(0, (cursor_y + 1) * 16) != nullptr) { //check that we can move down one row.
if (cursor_y < rows - 1) {
cursor_y++;
} else {
down_arrow();
}
for (; cursor_x > 0; cursor_x--) {
if (get_obj_at_location(cursor_x * 16, cursor_y * 16) != nullptr) {
break;
}
}
}
}
GUI_status ContainerWidgetGump::KeyDown(const Common::KeyState &key) {
KeyBinder *keybinder = Game::get_game()->get_keybinder();
ActionType a = keybinder->get_ActionType(key);
switch (keybinder->GetActionKeyType(a)) {
case NORTH_KEY:
cursor_up();
break;
case SOUTH_KEY:
cursor_down();
break;
case WEST_KEY:
cursor_left();
break;
case EAST_KEY:
cursor_right();
break;
case DO_ACTION_KEY:
if (cursor_x == -1) {
Game::get_game()->get_view_manager()->close_gump((DraggableView *)parent);
break;
}
selected_obj = get_obj_at_location(cursor_x * 16, cursor_y * 16);
if (selected_obj) {
try_click();
}
break;
default:
return GUI_PASS;
}
return GUI_YUM;
}
void ContainerWidgetGump::set_actor(Actor *a) {
cursor_x = cursor_y = 0;
ContainerWidget::set_actor(a);
}
} // End of namespace Nuvie
} // End of namespace Ultima