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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_SOUND_SONG_ADPLUG_H
#define NUVIE_SOUND_SONG_ADPLUG_H
#include "audio/mixer.h"
#include "ultima/nuvie/sound/song.h"
#include "ultima/nuvie/sound/decoder/u6_adplug_decoder_stream.h"
namespace Ultima {
namespace Nuvie {
class CEmuopl;
class SongAdPlug : public Song {
public:
uint16 samples_left;
SongAdPlug(Audio::Mixer *m, CEmuopl *o);
~SongAdPlug() override;
bool Init(const Common::Path &path, const char *fileId) override {
return Init(path, fileId, 0);
}
bool Init(const Common::Path &path, const char *fileId, uint16 song_num) override;
bool Play(bool looping = false) override;
bool Stop() override;
bool SetVolume(uint8 volume) override;
bool FadeOut(float seconds) override {
return false;
}
CEmuopl *get_opl() {
return opl;
};
private:
Audio::Mixer *mixer;
CEmuopl *opl;
U6AdPlugDecoderStream *stream;
Audio::SoundHandle handle;
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif