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2026-02-02 04:50:13 +01:00

727 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/shared/std/containers.h"
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/misc/u6_misc.h"
#include "ultima/nuvie/conf/configuration.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/fs.h"
#include "common/str.h"
namespace Ultima {
namespace Nuvie {
using namespace Std;
void Tokenise(const Std::string &str, Std::vector<Std::string> &tokens, char delimiter = ' ') {
Std::string delimiters(delimiter);
// Skip delimiters at beginning.
string::size_type lastPos = str.findFirstNotOf(delimiters, 0);
for (string::size_type pos = str.findFirstOf(delimiters, lastPos) ;
string::npos != pos || string::npos != lastPos ;
pos = str.findFirstOf(delimiters, lastPos)) {
// Found a token, add it to the vector.
tokens.push_back(str.substr(lastPos, pos - lastPos));
// Skip delimiters. Note the "not_of"
lastPos = str.findFirstNotOf(delimiters, pos);
}
}
Std::string config_get_game_key(const Configuration *config) {
Std::string game_key, game_name;
config->value("config/GameName", game_name);
game_key.assign("config/");
game_key.append(game_name);
return game_key;
}
const char *get_game_tag(int game_type) {
switch (game_type) {
case NUVIE_GAME_U6 :
return "U6";
case NUVIE_GAME_MD :
return "MD";
case NUVIE_GAME_SE :
return "SE";
}
return "";
}
void config_get_path(const Configuration *config, const Std::string &filename, Common::Path &path) {
Std::string key, game_name;
Common::Path game_dir, tmp_path;
config->value("config/GameName", game_name);
key.assign("config/");
key.append(game_name);
key.append("/gamedir");
config->pathFromValue(key, "", game_dir);
tmp_path = game_dir.appendComponent(filename);
path = tmp_path;
}
int mkdir_recursive(const Common::Path &path, int mode) {
#ifdef TODO
vector<string> directories;
string tmp_path;
Tokenise(path, directories, U6PATH_DELIMITER);
if (path.find(U6PATH_DELIMITER) == 0)
tmp_path += U6PATH_DELIMITER;
for (const auto &dir : directories) {
debug("%s, ", dir.c_str());
tmp_path += dir;
tmp_path += U6PATH_DELIMITER;
if (!directory_exists(tmp_path.c_str())) {
#if defined(WIN32)
int ret = mkdir(tmp_path.c_str());
#else
int ret = mkdir(tmp_path.c_str(), mode);
#endif
if (ret != 0)
return ret;
}
}
return 0;
#else
error("TODO");
#endif
}
//return the uint8 game_type from a char string
uint8 get_game_type(const char *string) {
if (string != nullptr && strlen(string) >= 2) {
if (strcmp("md", string) == 0 || strcmp("martian", string) == 0)
return NUVIE_GAME_MD;
if (strcmp("se", string) == 0 || strcmp("savage", string) == 0)
return NUVIE_GAME_SE;
if (strcmp("u6", string) == 0 || strcmp("ultima6", string) == 0)
return NUVIE_GAME_U6;
}
return NUVIE_GAME_NONE;
}
nuvie_game_t get_game_type(const Configuration *config) {
int game_type;
config->value("config/GameType", game_type);
return (nuvie_game_t)game_type;
}
void build_path(const Common::Path &path, const Std::string &filename, Common::Path &full_path) {
full_path = path.appendComponent(filename);
}
bool has_fmtowns_support(const Configuration *config) {
Std::string townsdir;
config->value("config/townsdir", townsdir, "");
if (townsdir != "" && directory_exists(townsdir.c_str()))
return true;
return false;
}
bool directory_exists(const Common::Path &directory) {
return Common::FSNode(directory).exists() ||
Common::FSNode(ConfMan.getPath("path").joinInPlace(directory)).exists();
}
bool file_exists(const Common::Path &path) {
return Common::File::exists(path);
}
void print_b(DebugLevelType level, uint8 num) {
sint8 i;
for (i = 7; i >= 0; i--) {
if (num & (1 << i))
DEBUG(1, level, "1");
else
DEBUG(1, level, "0");
}
return;
}
void print_b16(DebugLevelType level, uint16 num) {
sint8 i;
for (i = 15; i >= 0; i--) {
if (num & (1 << i))
DEBUG(1, level, "1");
else
DEBUG(1, level, "0");
}
return;
}
void print_indent(DebugLevelType level, uint8 indent) {
uint16 i;
for (i = 0; i < indent; i++)
DEBUG(1, level, " ");
return;
}
void print_bool(DebugLevelType level, bool state, const char *yes, const char *no) {
DEBUG(1, level, "%s", state ? yes : no);
}
void print_flags(DebugLevelType level, uint8 num, const char *f[8]) {
Std::string complete_flags = "";
print_b(level, num);
if (num != 0)
complete_flags += "(";
for (uint32 i = 0; i < 8; i++)
if ((num & (1 << i)) && f[i])
complete_flags += f[i];
if (num != 0)
complete_flags += ")";
DEBUG(1, level, "%s", complete_flags.c_str());
}
/* Where rect1 and rect2 merge, subtract and copy that rect to sub_rect.
* Returns false if the rectangles don't intersect.
*/
bool subtract_rect(const Common::Rect *rect1, const Common::Rect *rect2, Common::Rect *sub_rect) {
uint16 rect1_x2 = rect1->right, rect1_y2 = rect1->bottom;
uint16 rect2_x2 = rect2->right, rect2_y2 = rect2->bottom;
uint16 x1, x2, y1, y2;
if (line_in_rect(rect1->left, rect1->top, rect1_x2, rect1->top, rect2)
|| line_in_rect(rect1_x2, rect1->top, rect1_x2, rect1_y2, rect2)
|| line_in_rect(rect1->left, rect1->top, rect1->left, rect1_y2, rect2)
|| line_in_rect(rect1->left, rect1_y2, rect1_x2, rect1_y2, rect2)) {
x1 = rect2->left >= rect1->left ? rect2->left : rect1->left;
y1 = rect2->top >= rect1->top ? rect2->top : rect1->top;
x2 = rect2_x2 <= rect1_x2 ? rect2_x2 : rect1_x2;
y2 = rect2_y2 <= rect1_y2 ? rect2_y2 : rect1_y2;
} else
return false;
if (sub_rect) { // you can perform test without returning a subtraction
sub_rect->left = x1;
sub_rect->top = y1;
sub_rect->setWidth(x2 - x1);
sub_rect->setHeight(y2 - y1);
}
return true;
}
const char *get_direction_name(NuvieDir dir) {
switch (dir) {
case NUVIE_DIR_N:
return "north";
case NUVIE_DIR_NE:
return "Northeast";
case NUVIE_DIR_E:
return "East";
case NUVIE_DIR_SE:
return "Southeast";
case NUVIE_DIR_S:
return "South";
case NUVIE_DIR_SW:
return "Southwest";
case NUVIE_DIR_W:
return "West";
case NUVIE_DIR_NW:
return "Northwest";
default:
break;
}
return "nowhere";
}
/* Returns name of relative direction. 0,0 prints "nowhere".
*/
const char *get_direction_name(sint16 rel_x, sint16 rel_y) {
return get_direction_name(get_direction_code(rel_x, rel_y));
}
/* Gets the nuvie direction code from the original u6 direction code. */
NuvieDir get_nuvie_dir_code(uint8 original_dir_code) {
NuvieDir dir = NUVIE_DIR_NONE;
//convert original direction into nuvie direction.
//original
// 701
// 6 2
// 543
//
// nuvie
// 704
// 3 1
// 625
switch (original_dir_code) {
case 0:
dir = NUVIE_DIR_N;
break;
case 1:
dir = NUVIE_DIR_NE;
break;
case 2:
dir = NUVIE_DIR_E;
break;
case 3:
dir = NUVIE_DIR_SE;
break;
case 4:
dir = NUVIE_DIR_S;
break;
case 5:
dir = NUVIE_DIR_SW;
break;
case 6:
dir = NUVIE_DIR_W;
break;
case 7:
dir = NUVIE_DIR_NW;
break;
default:
break;
}
return dir;
}
sint8 get_original_dir_code(NuvieDir nuvie_dir_code) {
sint8 dir = -1;
//convert nuvie direction into original direction.
switch (nuvie_dir_code) {
case NUVIE_DIR_N:
dir = 0;
break;
case NUVIE_DIR_NE:
dir = 1;
break;
case NUVIE_DIR_E:
dir = 2;
break;
case NUVIE_DIR_SE:
dir = 3;
break;
case NUVIE_DIR_S:
dir = 4;
break;
case NUVIE_DIR_SW:
dir = 5;
break;
case NUVIE_DIR_W:
dir = 6;
break;
case NUVIE_DIR_NW:
dir = 7;
break;
default:
break;
}
return dir;
}
/* Returns direction code of relative direction.
*/
NuvieDir get_direction_code(sint16 rel_x, sint16 rel_y) {
if (rel_x == 0 && rel_y < 0)
return NUVIE_DIR_N;
else if (rel_x > 0 && rel_y < 0)
return NUVIE_DIR_NE;
else if (rel_x > 0 && rel_y == 0)
return NUVIE_DIR_E;
else if (rel_x > 0 && rel_y > 0)
return NUVIE_DIR_SE;
else if (rel_x == 0 && rel_y > 0)
return NUVIE_DIR_S;
else if (rel_x < 0 && rel_y > 0)
return NUVIE_DIR_SW;
else if (rel_x < 0 && rel_y == 0)
return NUVIE_DIR_W;
else if (rel_x < 0 && rel_y < 0)
return NUVIE_DIR_NW;
return NUVIE_DIR_NONE;
}
NuvieDir get_reverse_direction(NuvieDir dir) {
switch (dir) {
case NUVIE_DIR_N :
return NUVIE_DIR_S;
case NUVIE_DIR_E :
return NUVIE_DIR_W;
case NUVIE_DIR_S :
return NUVIE_DIR_N;
case NUVIE_DIR_W :
return NUVIE_DIR_E;
case NUVIE_DIR_NE :
return NUVIE_DIR_SW;
case NUVIE_DIR_SE :
return NUVIE_DIR_NW;
case NUVIE_DIR_SW :
return NUVIE_DIR_NE;
case NUVIE_DIR_NW :
return NUVIE_DIR_SE;
case NUVIE_DIR_NONE :
default :
break;
}
return NUVIE_DIR_NONE;
}
void get_relative_dir(NuvieDir dir, sint16 *rel_x, sint16 *rel_y) {
switch (dir) {
case NUVIE_DIR_N :
*rel_x = 0;
*rel_y = -1;
break;
case NUVIE_DIR_E :
*rel_x = 1;
*rel_y = 0;
break;
case NUVIE_DIR_S :
*rel_x = 0;
*rel_y = 1;
break;
case NUVIE_DIR_W :
*rel_x = -1;
*rel_y = 0;
break;
case NUVIE_DIR_NE :
*rel_x = 1;
*rel_y = -1;
break;
case NUVIE_DIR_SE :
*rel_x = 1;
*rel_y = 1;
break;
case NUVIE_DIR_SW :
*rel_x = -1;
*rel_y = 1;
break;
case NUVIE_DIR_NW :
*rel_x = -1;
*rel_y = -1;
break;
case NUVIE_DIR_NONE :
default :
*rel_x = 0;
*rel_y = 0;
break;
}
}
int str_bsearch(const char *const str[], int max, const char *value) {
int position;
int begin = 0;
int end = max - 1;
int cond = 0;
while (begin <= end) {
position = (begin + end) / 2;
if ((cond = strcmp(str[position], value)) == 0)
return position;
else if (cond < 0)
begin = position + 1;
else
end = position - 1;
}
return -1;
}
#define LINE_FRACTION 65536L
void draw_line_8bit(int sx, int sy, int ex, int ey, uint8 col, uint8 *pixels, uint16 w, uint16 h) {
uint16 pitch = w;
int xinc = 1;
int yinc = 1;
if (sx == ex) {
sx --;
if (sy > ey) {
yinc = -1;
sy--;
}
} else {
if (sx > ex) {
sx--;
xinc = -1;
} else {
ex--;
}
if (sy > ey) {
yinc = -1;
sy--;
ey--;
}
}
uint8 *pixptr = (uint8 *)(pixels + pitch * sy + sx);
uint8 *pixend = (uint8 *)(pixels + pitch * ey + ex);
pitch = pitch * yinc;
int cury = sy;
int curx = sx;
int width = w;
int height = h;
bool no_clip = true;
if (sx >= width && ex >= width) return;
if (sy >= height && ey >= height) return;
if (sx < 0 && ex < 0) return;
if (sy < 0 && ey < 0) return;
if (sy < 0 || sy >= height || sx < 0 || sx >= width) no_clip = false;
if (ey < 0 || ey >= height || ex < 0 || ex >= width) no_clip = false;
// vertical
if (sx == ex) {
//Std::cout << "Vertical" << Std::endl;
// start is below end
while (pixptr != pixend) {
if (no_clip || (cury >= 0 && cury < height)) *pixptr = col;
pixptr += pitch;
cury += yinc;
}
}
// Horizontal
else if (sy == ey) {
//Std::cout << "Horizontal" << Std::endl;
while (pixptr != pixend) {
if (no_clip || (curx >= 0 && curx < width)) *pixptr = col;
pixptr += xinc;
curx += xinc;
}
}
// Diagonal xdiff >= ydiff
else if (ABS(sx - ex) >= ABS(sy - ey)) {
//Std::cout << "Diagonal 1" << Std::endl;
uint32 fraction = ABS((LINE_FRACTION * (sy - ey)) / (sx - ex));
uint32 ycounter = 0;
for (; ;) {
if ((no_clip || (cury >= 0 && cury < height && curx >= 0 && curx < width)))
*pixptr = col;
pixptr += xinc;
if (curx == ex) break;
curx += xinc;
ycounter += fraction;
// Need to work out if we need to change line
if (ycounter > LINE_FRACTION) {
ycounter -= LINE_FRACTION;
pixptr += pitch;
cury += yinc;
}
}
}
// Diagonal ydiff > xdiff
else {
//Std::cout << "Diagonal 2" << Std::endl;
uint32 fraction = ABS((LINE_FRACTION * (sx - ex)) / (sy - ey));
uint32 xcounter = 0;
for (; ;) {
if ((no_clip || (cury >= 0 && cury < height && curx >= 0 && curx < width)))
*pixptr = col;
pixptr += pitch;
if (cury == ey) break;
cury += yinc;
xcounter += fraction;
// Need to work out if we need to change line
if (xcounter > LINE_FRACTION) {
xcounter -= LINE_FRACTION;
pixptr += xinc;
curx += xinc;
}
}
}
}
bool string_i_compare(const Std::string &s1, const Std::string &s2) {
return scumm_stricmp(s1.c_str(), s2.c_str()) == 0;
}
void *nuvie_realloc(void *ptr, size_t size) {
void *new_ptr = realloc(ptr, size);
if (!new_ptr)
free(ptr);
return new_ptr;
}
uint32 sdl_getpixel(const Graphics::ManagedSurface *surface, int x, int y) {
int bpp = surface->format.bytesPerPixel;
/* Here p is the address to the pixel we want to retrieve */
const byte *p = (const byte *)surface->getBasePtr(x, y);
switch (bpp) {
case 1:
return *p;
break;
case 2:
return *(const uint16 *)p;
break;
case 3:
error("TODO: RGB24 unsupported");
break;
case 4:
return *(const uint32 *)p;
break;
default:
return 0; /* shouldn't happen, but avoids warnings */
}
}
static void scaleLine8Bit(unsigned char *Target, const unsigned char *Source, int SrcWidth, int TgtWidth) {
int NumPixels = TgtWidth;
int IntPart = SrcWidth / TgtWidth;
int FractPart = SrcWidth % TgtWidth;
int E = 0;
while (NumPixels-- > 0) {
*Target++ = *Source;
Source += IntPart;
E += FractPart;
if (E >= TgtWidth) {
E -= TgtWidth;
Source++;
} /* if */
} /* while */
}
// Coarse 2D scaling from https://web.archive.org/web/20111011173251/http://www.compuphase.com/graphic/scale.htm
void scale_rect_8bit(const unsigned char *Source, unsigned char *Target, int SrcWidth, int SrcHeight,
int TgtWidth, int TgtHeight) {
int NumPixels = TgtHeight;
int IntPart = (SrcHeight / TgtHeight) * SrcWidth;
int FractPart = SrcHeight % TgtHeight;
int E = 0;
const unsigned char *PrevSource = nullptr;
while (NumPixels-- > 0) {
if (Source == PrevSource) {
memcpy(Target, Target - TgtWidth, TgtWidth * sizeof(*Target));
} else {
scaleLine8Bit(Target, Source, SrcWidth, TgtWidth);
PrevSource = Source;
} /* if */
Target += TgtWidth;
Source += IntPart;
E += FractPart;
if (E >= TgtHeight) {
E -= TgtHeight;
Source += SrcWidth;
} /* if */
} /* while */
}
bool has_file_extension(const char *filename, const char *extension) {
if (strlen(filename) > strlen(extension) &&
scumm_stricmp((const char *)&filename[strlen(filename) - 4], extension) == 0)
return true;
return false;
}
uint16 wrap_signed_coord(sint16 coord, uint8 level) {
uint16 width = MAP_SIDE_LENGTH(level);
if (coord < 0) {
return (uint16)(width + coord);
}
return (uint16)coord % width;
}
sint8 get_wrapped_rel_dir(sint16 p1, sint16 p2, uint8 level) {
uint16 stride = MAP_SIDE_LENGTH(level);
sint16 ret = clamp(p1 - p2, -1, 1);
if (abs(p1 - p2) > stride / 2) {
return -ret;
}
return ret;
}
Std::string encode_xml_entity(const Std::string &s) {
string ret;
for (const auto &c : s) {
switch (c) {
case '<':
ret += "&lt;";
break;
case '>':
ret += "&gt;";
break;
case '"':
ret += "&quot;";
break;
case '\'':
ret += "&apos;";
break;
case '&':
ret += "&amp;";
break;
default:
ret += c;
}
}
return ret;
}
} // End of namespace Nuvie
} // End of namespace Ultima