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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_CORE_MSG_SCROLL_H
#define NUVIE_CORE_MSG_SCROLL_H
#include "ultima/nuvie/misc/call_back.h"
#include "ultima/nuvie/gui/widgets/gui_widget.h"
#include "ultima/shared/std/containers.h"
#define MSGSCROLL_U6_WIDTH 17
#define MSGSCROLL_U6_HEIGHT 10
#define MSGSCROLL_MD_WIDTH 16
#define MSGSCROLL_MD_HEIGHT 8
#define MSGSCROLL_SE_WIDTH 16
#define MSGSCROLL_SE_HEIGHT 8
#define MSGSCROLL_CURSOR_DELAY 6 // used to slow down the animated cursor
#define MSGSCROLL_SCROLLBACK_HEIGHT 100
#define MSGSCROLL_NO_MAP_DISPLAY false
namespace Ultima {
namespace Nuvie {
using Std::list;
class Configuration;
class Font;
class Actor;
class MsgText {
public:
Font *font;
Std::string s;
uint8 color;
MsgText();
MsgText(const Std::string &new_string, Font *f);
~MsgText();
void append(const Std::string &new_string);
void copy(MsgText *msg_text);
uint32 length();
uint16 getDisplayWidth();
bool operator<(const MsgText &rhs) const {
return (s < rhs.s);
}
};
class MsgLine {
public:
Std::list<MsgText *> text;
uint32 total_length;
MsgLine() {
total_length = 0;
};
~MsgLine();
void append(MsgText *new_text);
void remove_char();
uint32 length();
MsgText *get_text_at_pos(uint16 pos);
uint16 get_display_width();
};
class MsgScroll: public GUI_Widget, public CallBack {
protected:
const Configuration *config;
int game_type;
Font *font;
uint8 font_color;
uint8 font_highlight_color;
uint16 scroll_height;
uint16 scroll_width;
uint8 left_margin; // margin width in pixels
// set by request_input()
CallBack *callback_target;
char *callback_user_data;
uint8 input_char;
bool input_mode;
const char *permit_input; // character list, or 0 = any string
bool yes_no_only, aye_nay_only, numbers_only; // limited input selection
bool page_break;
bool just_finished_page_break;
bool just_displayed_prompt;
virtual void process_page_break();
Std::list<MsgLine *> msg_buf;
Std::string input_buf;
bool permit_inputescape; // can RETURN or ESCAPE be used to escape input entry
uint16 cursor_wait;
uint16 scrollback_height;
bool discard_whitespace;
bool using_target_cursor;
uint8 bg_color;
bool talking;
private:
uint16 screen_x; //x offset to top left corner of MsgScroll
uint16 screen_y; //y offset to top left corner of MsgScroll
bool keyword_highlight;
MsgText prompt;
Std::list<MsgText *> holding_buffer;
bool show_cursor;
bool autobreak; // if true, a page break will be added when the scroll is full
bool scroll_updated;
uint8 cursor_char;
uint16 cursor_x, cursor_y;
uint16 line_count; // count the number of lines since last page break.
uint16 display_pos;
bool capitalise_next_letter;
public:
MsgScroll(const Configuration *cfg, Font *f);
MsgScroll() : GUI_Widget(nullptr, 0, 0, 0, 0),
config(nullptr), game_type(0), font(nullptr), scroll_height(0),
scroll_width(0), callback_target(nullptr), callback_user_data(nullptr),
input_mode(false), permit_input(nullptr), page_break(false),
just_finished_page_break(false), permit_inputescape(false),
cursor_wait(0), screen_x(0), screen_y(0), bg_color(0),
keyword_highlight(true), talking(false), show_cursor(false),
autobreak(false), scroll_updated(false), cursor_char(0),
cursor_x(0), cursor_y(0), line_count(0), display_pos(0),
capitalise_next_letter(false), just_displayed_prompt(false),
scrollback_height(MSGSCROLL_SCROLLBACK_HEIGHT), discard_whitespace(false),
left_margin(0), font_color(0), font_highlight_color(0), input_char(0),
yes_no_only(false), aye_nay_only(false), numbers_only(false),
using_target_cursor(false) {
}
~MsgScroll() override;
void init(const Configuration *cfg, Font *f);
bool init(const char *player_name);
void page_up();
void page_down();
virtual void move_scroll_down();
virtual void move_scroll_up();
void set_using_target_cursor(bool val) {
using_target_cursor = val;
}
void process_holding_buffer();
MsgText *holding_buffer_get_token();
bool is_holding_buffer_empty() const {
return holding_buffer.empty();
}
virtual bool can_display_prompt() const {
return !just_displayed_prompt;
}
virtual bool parse_token(MsgText *token);
void add_token(MsgText *token);
bool remove_char();
virtual void set_font(uint8 font_type);
virtual bool is_garg_font();
template<class... TParam>
int print(const Std::string &format, TParam... param);
virtual void display_string(const Std::string &s, Font *f, bool include_on_map_window);
void display_string(const Std::string &s, Font *f, uint8 color, bool include_on_map_window);
void display_string(const Std::string &s, uint16 length, uint8 lang_num);
void display_string(const Std::string &s, bool include_on_map_window = true);
void display_string(const Std::string &s, uint8 color, bool include_on_map_window);
void display_fmt_string(const char *format, ...);
void message(const char *string) {
display_string(string);
display_prompt();
}
bool set_prompt(const char *new_prompt, Font *f = nullptr);
virtual void display_prompt();
virtual void display_converse_prompt();
void set_keyword_highlight(bool state);
void set_input_mode(bool state, const char *allowed = nullptr,
bool can_escape = true, bool use_target_cursor = false,
bool set_numbers_only_to_true = false);
virtual void set_talking(bool state, Actor *actor = nullptr) {
talking = state;
input_char = 0;
}
bool is_talking() const {
return talking;
}
void set_show_cursor(bool state) {
show_cursor = state;
}
void set_autobreak(bool state) {
autobreak = state;
}
void set_discard_whitespace(bool discard) {
discard_whitespace = discard;
}
bool get_page_break() const {
return page_break;
}
GUI_status KeyDown(const Common::KeyState &key) override;
GUI_status MouseUp(int x, int y, Events::MouseButton button) override;
GUI_status MouseWheel(sint32 x, sint32 y) override;
virtual Std::string get_token_string_at_pos(uint16 x, uint16 y);
//void updateScroll();
void Display(bool full_redraw) override;
void clearCursor(uint16 x, uint16 y);
virtual void drawCursor(uint16 x, uint16 y);
void set_page_break();
virtual bool input_buf_add_char(char c);
virtual bool input_buf_remove_char();
/* Converse uses this to tell if the scroll has finished displaying the converse dialog */
virtual bool is_converse_finished() {
return true;
}
bool has_input();
Std::string get_input();
const char *peek_at_input();
void request_input(CallBack *caller, void *user_data);
void cancel_input_request() {
request_input(nullptr, nullptr);
}
void clear_scroll();
protected:
void set_scroll_dimensions(uint16 w, uint16 h);
void delete_front_line();
virtual MsgLine *add_new_line();
void drawLine(Screen *screen, MsgLine *msg_line, uint16 line_y);
inline void clear_page_break();
virtual void set_permitted_input(const char *allowed);
virtual void clear_permitted_input();
virtual bool can_fit_token_on_msgline(MsgLine *msg_line, MsgText *token);
void increase_input_char();
void decrease_input_char();
uint8 get_char_from_input_char();
virtual uint8 get_input_font_color() const {
return font_color;
}
private:
int print_internal(const Std::string *format, ...);
};
template<class... TParam>
inline int MsgScroll::print(const Std::string &format, TParam... param) {
return print_internal(&format, Common::forward<TParam>(param)...);
}
} // End of namespace Nuvie
} // End of namespace Ultima
#endif