Files
2026-02-02 04:50:13 +01:00

98 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/conf/configuration.h"
#include "ultima/nuvie/screen/screen.h"
#include "ultima/nuvie/files/u6_lzw.h"
#include "ultima/nuvie/files/u6_shape.h"
#include "ultima/nuvie/fonts/font.h"
#include "ultima/nuvie/core/game.h"
namespace Ultima {
namespace Nuvie {
Font::Font() : num_chars(0), offset(0), default_color(FONT_COLOR_U6_NORMAL),
default_highlight_color(FONT_COLOR_U6_HIGHLIGHT) {
}
Font::~Font() {
}
uint16 Font::drawString(Screen *screen, const char *str, uint16 x, uint16 y) {
return drawString(screen, str, strlen(str), x, y, default_color, default_highlight_color);
}
uint16 Font::drawString(Screen *screen, const char *str, uint16 x, uint16 y, uint8 color, uint8 highlight_color) {
return drawString(screen, str, strlen(str), x, y, color, highlight_color);
}
uint16 Font::drawString(Screen *screen, const char *str, uint16 string_len, uint16 x, uint16 y, uint8 color, uint8 highlight_color) {
uint16 i;
bool highlight = false;
uint16 font_len = 0;
for (i = 0; i < string_len; i++) {
if (str[i] == '@')
highlight = true;
else {
if (!Common::isAlpha(str[i]))
highlight = false;
font_len += drawChar(screen, get_char_num(str[i]), x + font_len, y,
highlight ? highlight_color : color);
}
}
highlight = false;
return font_len;
}
uint8 Font::get_char_num(uint8 c) {
if (c >= offset && c < offset + num_chars)
c -= offset;
else
c = 0;
return c;
}
uint16 Font::getStringWidth(const char *str) {
return getStringWidth(str, strlen(str));
}
uint16 Font::getStringWidth(const char *str, uint16 string_len) {
uint16 i;
uint16 w = 0;
for (i = 0; i < string_len; i++) {
w += getCharWidth(str[i]);
}
return w;
}
uint16 Font::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y) {
return drawChar(screen, char_num, x, y, default_color);
}
} // End of namespace Nuvie
} // End of namespace Ultima