Files
2026-02-02 04:50:13 +01:00

180 lines
3.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/conf/configuration.h"
#include "ultima/nuvie/files/nuvie_io_file.h"
#include "ultima/nuvie/misc/u6_misc.h"
#include "ultima/nuvie/files/u6_lib_n.h"
#include "ultima/nuvie/files/u6_lzw.h"
#include "ultima/nuvie/core/look.h"
namespace Ultima {
namespace Nuvie {
Look::Look(const Configuration *cfg)
: look_data(nullptr), desc_buf(nullptr), config(cfg), max_len(0) {
look_tbl[2047] = nullptr;
}
Look::~Look() {
free(look_data);
free(desc_buf);
}
bool Look::init() {
Common::Path filename;
U6Lzw lzw;
uint32 decomp_size;
unsigned char *ptr;
const char *s;
uint16 i, j;
unsigned int len;
int game_type;
NuvieIOFileRead look_file;
config->value("config/GameType", game_type);
switch (game_type) {
case NUVIE_GAME_U6 :
config_get_path(config, "look.lzd", filename);
look_data = lzw.decompress_file(filename, decomp_size);
if (look_data == nullptr)
return false;
break;
case NUVIE_GAME_MD :
case NUVIE_GAME_SE :
U6Lib_n lib_file;
config_get_path(config, "look.lzc", filename);
if (lib_file.open(filename, 4, game_type) == false)
return false;
look_data = lib_file.get_item(0);
break;
}
ptr = look_data;
// i: current string pos, j: last string pos
for (i = 0, j = 0; i < 2048;) {
// get number of string
i = ptr[0] + (ptr[1] << 8);
if (i >= 2048)
break;
// store pointer to look_data buffer
look_tbl[i] = s = reinterpret_cast<char *>(&ptr[2]);
// update max_len
len = strlen(s);
if (max_len < len)
max_len = len;
ptr += len + 3;
// fill all empty strings between current and last one
for (; j <= i; j++)
look_tbl[j] = s;
}
// fill remaining strings with "Nothing"
for (i = j; i < 2048; i++) {
look_tbl[i] = look_tbl[0]; // nothing
}
// allocate space for description buffer
desc_buf = (char *)malloc(max_len + 1);
if (desc_buf == nullptr)
return false;
return true;
}
const char *Look::get_description(uint16 tile_num, bool *plural) {
const char *desc;
char c;
uint16 i, j;
uint16 len;
bool has_plural = false;
if (tile_num >= 2048)
return nullptr;
desc = look_tbl[tile_num];
len = strlen(desc);
for (i = 0, j = 0; i < len;) {
if (desc[i] == '\\' || desc[i] == '/') {
has_plural = true;
c = desc[i];
for (i++; Common::isAlpha(desc[i]) && i < len; i++) {
if ((*plural && c == '\\') || (!*plural && c == '/')) {
desc_buf[j] = desc[i];
j++;
}
}
} else {
desc_buf[j] = desc[i];
i++;
j++;
}
}
desc_buf[j] = desc[i];
*plural = has_plural; //we return if this string contained a plural form.
return desc_buf;
}
bool Look::has_plural(uint16 tile_num) const {
if (tile_num >= 2048)
return false;
const char *desc = look_tbl[tile_num];
if (desc == nullptr)
return false;
for (; *desc != '\0'; desc++) {
if (*desc == '\\')
return true;
}
return false;
}
uint16 Look::get_max_len() const {
return max_len;
}
void Look::print() {
for (int i = 0; i < 2048; i++) {
DEBUG(0, LEVEL_DEBUGGING, "%04d :: %s\n", i, look_tbl[i]);
}
return;
}
} // End of namespace Nuvie
} // End of namespace Ultima