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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_CORE_BOOK_H
#define NUVIE_CORE_BOOK_H
namespace Ultima {
namespace Nuvie {
class Configuration;
class U6Lib_n;
class Book {
const Configuration *config;
U6Lib_n *books;
public:
Book(const Configuration *cfg);
~Book();
bool init();
char *get_book_data(uint16 num);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif