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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TWINE_SCENE_GRAPH_H
#define TWINE_SCENE_GRAPH_H
#include "graphics/screen.h"
#include "twine/shared.h"
namespace TwinE {
// WARNING: Rewrite this function to have better performance
inline bool drawGraph(int32 posX, int32 posY, const uint8 *pGraph, bool isSprite, Graphics::Screen &frontVideoBuffer, const Common::Rect &clip) { // AffGraph
if (!clip.isValidRect()) {
return false;
}
const int32 left = posX + pGraph[2];
if (left >= clip.right) {
return false;
}
const int32 top = posY + pGraph[3];
if (top >= clip.bottom) {
return false;
}
const int32 right = pGraph[0] + left;
if (right < clip.left) {
return false;
}
const int32 bottom = pGraph[1] + top;
if (bottom < clip.top) {
return false;
}
const int32 maxY = MIN(bottom, (int32)clip.bottom);
pGraph += 4; // skip the header
int32 x = left;
// if (left >= textWindowLeft-2 && top >= textWindowTop-2 && right <= textWindowRight-2 && bottom <= textWindowBottom-2) // crop
{
for (int32 y = top; y < maxY; ++y) {
const uint8 rleAmount = *pGraph++;
for (int32 run = 0; run < rleAmount; ++run) {
const uint8 rleMask = *pGraph++;
const uint8 iterations = bits(rleMask, 0, 6) + 1;
const uint8 opCode = bits(rleMask, 6, 2);
if (opCode == 0) {
x += iterations;
continue;
}
if (y < clip.top || x >= clip.right || x + iterations < clip.left) {
if (opCode == 1) {
pGraph += iterations;
} else {
++pGraph;
}
x += iterations;
continue;
}
if (opCode == 1) { // 0x40
uint8 *out = (uint8 *)frontVideoBuffer.getBasePtr(x, y);
for (uint8 i = 0; i < iterations; i++) {
if (x >= clip.left && x < clip.right) {
*out = *pGraph;
}
++out;
++x;
++pGraph;
}
} else {
const uint8 pixel = *pGraph++;
uint8 *out = (uint8 *)frontVideoBuffer.getBasePtr(x, y);
for (uint8 i = 0; i < iterations; i++) {
if (x >= clip.left && x < clip.right) {
*out = pixel;
}
++out;
++x;
}
}
}
x = left;
}
}
Common::Rect rect(left, top, right, bottom);
frontVideoBuffer.addDirtyRect(rect);
return true;
}
} // namespace TwinE
#endif // TWINE_SCENE_GRAPH_H