80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWINE_INTERFACE_H
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#define TWINE_INTERFACE_H
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#include "common/scummsys.h"
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#include "common/rect.h"
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namespace Graphics {
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class ManagedSurface;
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}
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namespace TwinE {
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class TwinEEngine;
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class Interface {
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private:
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TwinEEngine *_engine;
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Common::Rect _memoClip;
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public:
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Interface(TwinEEngine *engine);
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// ClipXmin, ClipXmax, ClipYmin, ClipYmax
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Common::Rect _clip { 0, 0, 0, 0 };
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bool _animateTexture = false; // lba2: AnimateTexture
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/**
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* Draw button line
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* @param startWidth width value where the line starts
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* @param startHeight height value where the line starts
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* @param endWidth width value where the line ends
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* @param endHeight height value where the line ends
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* @param lineColor line color in the current palette
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*/
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bool drawLine(int32 startWidth, int32 startHeight, int32 endWidth, int32 endHeight, uint8 lineColor);
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/**
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* Blit button box from working buffer to front buffer
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* @param source source screen buffer, in this case working buffer
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* @param dest destination screen buffer, in this case front buffer
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*/
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void blitBox(const Common::Rect &rect, const Graphics::ManagedSurface &source, Graphics::ManagedSurface &dest);
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/**
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* Draws inside buttons transparent area
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* @param colorAdj index to adjust the transparent box color
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*/
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void shadeBox(const Common::Rect &rect, int32 colorAdj);
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void box(const Common::Rect &rect, uint8 colorIndex);
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bool setClip(const Common::Rect &rect);
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void memoClip(); // saveTextWindow
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void restoreClip(); // loadSavedTextWindow
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void unsetClip();
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};
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} // namespace TwinE
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#endif
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