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2026-02-02 04:50:13 +01:00

320 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "twine/audio/sound.h"
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
#include "audio/decoders/voc.h"
#include "audio/mixer.h"
#include "common/config-manager.h"
#include "common/memstream.h"
#include "common/system.h"
#include "common/text-to-speech.h"
#include "common/types.h"
#include "common/util.h"
#include "twine/parser/text.h"
#include "twine/scene/collision.h"
#include "twine/movies.h"
#include "twine/scene/grid.h"
#include "twine/resources/hqr.h"
#include "twine/scene/movements.h"
#include "twine/resources/resources.h"
#include "twine/shared.h"
#include "twine/text.h"
#include "twine/twine.h"
namespace TwinE {
Sound::Sound(TwinEEngine *engine) : _engine(engine) {
}
Sound::~Sound() {
_engine->_system->getMixer()->stopAll();
}
void Sound::startRainSample() {
if (!_engine->_cfgfile.Sound) {
return;
}
#if 0
const int sample = SAMPLE_RAIN;
if (CubeMode == CUBE_EXTERIEUR && !TEMPETE_FINIE && !isSamplePlaying(sample)) {
const int rate = 0x1000;
const int offset = 300;
const int repeat = 0;
const int panning = 64;
const int volumeRain = 70;
// TODO: mixSample(sample, rate, offset, repeat, panning, volumeRain);
}
RestartRainSample = false;
#endif
}
void Sound::setChannelRate(int32 channelIdx, uint32 rate) {
if (channelIdx < 0 || channelIdx >= NUM_CHANNELS) {
return;
}
_engine->_system->getMixer()->setChannelRate(_samplesPlaying[channelIdx], rate);
}
void Sound::setChannelBalance(int32 channelIdx, uint8 volumeLeft, uint8 volumeRight) {
if (channelIdx < 0 || channelIdx >= NUM_CHANNELS) {
return;
}
Audio::Mixer *mixer = _engine->_system->getMixer();
const Audio::SoundHandle &handle = _samplesPlaying[channelIdx];
// balance value ranges from -127 to 127
int8 balance = (int8)(((int16)volumeRight - (int16)volumeLeft) * 127 / 255);
mixer->setChannelBalance(handle, balance);
}
void Sound::setChannelPosition(int32 channelIdx, int32 x, int32 y, int32 z) {
if (channelIdx < 0 || channelIdx >= NUM_CHANNELS) {
return;
}
const int32 camX = _engine->_grid->_startCube.x * SIZE_BRICK_XZ;
const int32 camY = _engine->_grid->_startCube.y * SIZE_BRICK_Y;
const int32 camZ = _engine->_grid->_startCube.z * SIZE_BRICK_XZ;
int32 distance = getDistance3D(camX, camY, camZ, x, y, z);
distance = boundRuleThree(0, distance, 10000, 255);
byte targetVolume = 0;
if (distance < Audio::Mixer::kMaxChannelVolume) {
targetVolume = Audio::Mixer::kMaxChannelVolume - distance;
}
_engine->_system->getMixer()->setChannelVolume(_samplesPlaying[channelIdx], targetVolume);
}
void Sound::playFlaSample(int32 index, int16 rate, int32 repeat, uint8 volumeLeft, uint8 volumeRight) {
if (!_engine->_cfgfile.Sound) {
return;
}
int channelIdx = getFreeSampleChannelIndex();
if (channelIdx == -1) {
warning("Failed to play fla sample for index: %i - no free channel", index);
return;
}
uint8 *sampPtr = nullptr;
const int32 sampSize = HQR::getAllocEntry(&sampPtr, Resources::HQR_FLASAMP_FILE, index);
if (sampSize == 0) {
warning("Failed to load %s", Resources::HQR_FLASAMP_FILE);
return;
}
// Fix incorrect sample files first byte
if (*sampPtr != 'C') {
_engine->_text->_hasHiddenVox = *sampPtr != '\0';
_engine->_text->_voxHiddenIndex++;
*sampPtr = 'C';
}
Common::MemoryReadStream *stream = new Common::MemoryReadStream(sampPtr, sampSize, DisposeAfterUse::YES);
Audio::SeekableAudioStream *audioStream = Audio::makeVOCStream(stream, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
if (playSample(channelIdx, index, audioStream, repeat, Resources::HQR_FLASAMP_FILE)) {
setChannelRate(channelIdx, rate);
setChannelBalance(channelIdx, volumeLeft, volumeRight);
}
}
void Sound::mixSample(int32 index, uint16 pitchbend, int32 repeat, uint8 volumeLeft, uint8 volumeRight) {
mixSample3D(index, pitchbend, repeat, {}, -1);
int channelIdx = getSampleChannel(index);
setChannelBalance(channelIdx, volumeLeft, volumeRight);
}
void Sound::mixSample3D(int32 index, uint16 pitchbend, int32 repeat, const IVec3 &pos, int32 actorIdx) {
if (!_engine->_cfgfile.Sound) {
return;
}
int channelIdx = getFreeSampleChannelIndex();
if (channelIdx == -1) {
warning("Failed to play sample for index: %i - no free channel", index);
return;
}
if (actorIdx != -1) {
// TODO: implement balance
setChannelPosition(channelIdx, pos.x, pos.y, pos.z);
// save the actor index for the channel so we can check the position
_samplesPlayingActors[channelIdx] = actorIdx;
} else {
_samplesPlayingActors[channelIdx] = -1;
}
uint8 *sampPtr = _engine->_resources->_samplesTable[index];
uint32 sampSize = _engine->_resources->_samplesSizeTable[index];
Common::MemoryReadStream *stream = new Common::MemoryReadStream(sampPtr, sampSize, DisposeAfterUse::NO);
Audio::SeekableAudioStream *audioStream = Audio::makeVOCStream(stream, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
playSample(channelIdx, index, audioStream, repeat, Resources::HQR_SAMPLES_FILE, Audio::Mixer::kSFXSoundType);
uint32 rate = 11025 + (pitchbend - 0x1000);
setChannelRate(channelIdx, rate);
}
bool Sound::playVoxSample(const TextEntry *text) {
if (!_engine->_cfgfile.Sound || text == nullptr) {
return false;
}
int channelIdx = getFreeSampleChannelIndex();
if (channelIdx == -1) {
warning("Failed to play vox sample for index: %i - no free channel", text->index);
return false;
}
if (_engine->isAndroid()) {
Common::Path basename(Common::String::format("%s%03i", _engine->_text->_currentOggBaseFile.c_str(), text->index));
Audio::SeekableAudioStream *audioStream = Audio::SeekableAudioStream::openStreamFile(basename);
if (audioStream != nullptr) {
return playSample(channelIdx, text->index, audioStream, 1, _engine->_text->_currentOggBaseFile.c_str(), Audio::Mixer::kSpeechSoundType);
}
}
uint8 *sampPtr = nullptr;
int32 sampSize = HQR::getAllocVoxEntry(&sampPtr, _engine->_text->_currentVoxBankFile.c_str(), text->index, _engine->_text->_voxHiddenIndex);
if (sampSize == 0) {
if (ConfMan.hasKey("tts_narrator") && ConfMan.getBool("tts_narrator")) {
Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager();
if (ttsMan != nullptr) {
ttsMan->stop();
return ttsMan->say(text->string);
}
} else {
debug(4, "TTS disabled");
}
warning("Failed to get vox sample for index: %i", text->index);
return false;
}
// Fix incorrect sample files first byte
if (*sampPtr != 'C') {
_engine->_text->_hasHiddenVox = *sampPtr != '\0';
_engine->_text->_voxHiddenIndex++;
*sampPtr = 'C';
}
Common::MemoryReadStream *stream = new Common::MemoryReadStream(sampPtr, sampSize, DisposeAfterUse::YES);
Audio::SeekableAudioStream *audioStream = Audio::makeVOCStream(stream, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
return playSample(channelIdx, text->index, audioStream, 1, _engine->_text->_currentVoxBankFile.c_str(), Audio::Mixer::kSpeechSoundType);
}
bool Sound::playSample(int32 channelIdx, int32 index, Audio::SeekableAudioStream *audioStream, int32 loop, const char *name, Audio::Mixer::SoundType soundType) {
if (audioStream == nullptr) {
warning("Failed to create audio stream for %s: %i", name, index);
return false;
}
// infinite loop
if (loop == -1) {
loop = 0;
}
Audio::AudioStream *loopStream = Audio::makeLoopingAudioStream(audioStream, loop);
Audio::SoundHandle *handle = &_samplesPlaying[channelIdx];
const byte volume = Audio::Mixer::kMaxChannelVolume;
_engine->_system->getMixer()->playStream(soundType, handle, loopStream, index, volume);
return true;
}
void Sound::resumeSamples() {
if (!_engine->_cfgfile.Sound) {
return;
}
_engine->_system->getMixer()->pauseAll(false);
}
void Sound::pauseSamples() {
if (!_engine->_cfgfile.Sound) {
return;
}
_engine->_system->getMixer()->pauseAll(true);
}
void Sound::stopSamples() { // HQ_StopSample
if (!_engine->_cfgfile.Sound) {
return;
}
for (int channelIdx = 0; channelIdx < NUM_CHANNELS; channelIdx++) {
_engine->_system->getMixer()->stopHandle(_samplesPlaying[channelIdx]);
}
memset(_samplesPlayingActors, -1, sizeof(_samplesPlayingActors));
}
int32 Sound::getActorChannel(int32 actorIdx) {
for (int32 channelIdx = 0; channelIdx < NUM_CHANNELS; channelIdx++) {
if (_samplesPlayingActors[channelIdx] == actorIdx) {
return channelIdx;
}
}
return -1;
}
int32 Sound::getSampleChannel(int32 index) {
for (int32 channelIdx = 0; channelIdx < NUM_CHANNELS; channelIdx++) {
if (_engine->_system->getMixer()->getSoundID(_samplesPlaying[channelIdx]) == index) {
return channelIdx;
}
}
return -1;
}
void Sound::removeChannelWatch(int32 channelIdx) {
_samplesPlayingActors[channelIdx] = -1;
}
void Sound::stopSample(int32 index) {
if (!_engine->_cfgfile.Sound) {
return;
}
const int32 channelIdx = getSampleChannel(index);
if (channelIdx != -1) {
_engine->_system->getMixer()->stopID(index);
removeChannelWatch(channelIdx);
}
}
bool Sound::isChannelPlaying(int32 channelIdx) {
if (channelIdx >= 0 && channelIdx < ARRAYSIZE(_samplesPlaying)) {
if (_engine->_system->getMixer()->isSoundHandleActive(_samplesPlaying[channelIdx])) {
return true;
}
removeChannelWatch(channelIdx);
}
return false;
}
int32 Sound::isSamplePlaying(int32 index) {
const int32 channelIdx = getSampleChannel(index);
return isChannelPlaying(channelIdx);
}
int32 Sound::getFreeSampleChannelIndex() {
for (int channelIdx = 0; channelIdx < NUM_CHANNELS; channelIdx++) {
if (!_engine->_system->getMixer()->isSoundHandleActive(_samplesPlaying[channelIdx])) {
return channelIdx;
}
}
return -1;
}
} // namespace TwinE