Files
scummvm-cursorfix/engines/tot/decoder/TotFlicDecoder.h
2026-02-02 04:50:13 +01:00

50 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TOT_FLICDECODER_H
#define TOT_FLICDECODER_H
#include "video/flic_decoder.h"
namespace Tot {
class TotFlicDecoder : public Video::FlicDecoder {
public:
TotFlicDecoder() : Video::FlicDecoder() {}
~TotFlicDecoder() {}
bool loadStream(Common::SeekableReadStream *stream) override;
private:
class TotVideoTrack : public Video::FlicDecoder::FlicVideoTrack {
public:
TotVideoTrack(Common::SeekableReadStream *stream, uint16 frameCount, uint16 width, uint16 height);
~TotVideoTrack() override;
private:
void handleFrame() override;
};
};
} // End namespace Tot
#endif