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2026-02-02 04:50:13 +01:00

56 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/sound/bird_song.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CBirdSong, CRoomAutoSoundPlayer)
ON_MESSAGE(TurnOn)
ON_MESSAGE(SignalObject)
END_MESSAGE_MAP()
void CBirdSong::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_flag, indent);
CRoomAutoSoundPlayer::save(file, indent);
}
void CBirdSong::load(SimpleFile *file) {
file->readNumber();
_flag = file->readNumber();
CRoomAutoSoundPlayer::load(file);
}
bool CBirdSong::TurnOn(CTurnOn *msg) {
if (!_flag)
CAutoSoundPlayer::TurnOn(msg);
return true;
}
bool CBirdSong::SignalObject(CSignalObject *msg) {
_flag = true;
CAutoSoundPlayer::SignalObject(msg);
return true;
}
} // End of namespace Titanic