92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "titanic/game/ship_setting_button.h"
|
|
|
|
namespace Titanic {
|
|
|
|
BEGIN_MESSAGE_MAP(CShipSettingButton, CGameObject)
|
|
ON_MESSAGE(TurnOn)
|
|
ON_MESSAGE(TurnOff)
|
|
ON_MESSAGE(MouseButtonDownMsg)
|
|
ON_MESSAGE(EnterViewMsg)
|
|
END_MESSAGE_MAP()
|
|
|
|
CShipSettingButton::CShipSettingButton() : CGameObject(), _pressed(false), _enabled(false) {
|
|
}
|
|
|
|
void CShipSettingButton::save(SimpleFile *file, int indent) {
|
|
file->writeNumberLine(1, indent);
|
|
file->writeQuotedLine(_target, indent);
|
|
file->writeNumberLine(_pressed, indent);
|
|
file->writeNumberLine(_enabled, indent);
|
|
|
|
CGameObject::save(file, indent);
|
|
}
|
|
|
|
void CShipSettingButton::load(SimpleFile *file) {
|
|
file->readNumber();
|
|
_target = file->readString();
|
|
_pressed = file->readNumber();
|
|
_enabled = file->readNumber();
|
|
|
|
CGameObject::load(file);
|
|
}
|
|
|
|
bool CShipSettingButton::TurnOn(CTurnOn *msg) {
|
|
_pressed = true;
|
|
return true;
|
|
}
|
|
|
|
bool CShipSettingButton::TurnOff(CTurnOff *msg) {
|
|
_pressed = false;
|
|
return true;
|
|
}
|
|
|
|
bool CShipSettingButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
|
|
if (_pressed) {
|
|
if (_enabled)
|
|
playMovie(8, 16, 0);
|
|
else
|
|
playMovie(0, 8, 0);
|
|
|
|
_enabled = !_enabled;
|
|
CActMsg actMsg(_enabled ? "EnableObject" : "DisableObject");
|
|
actMsg.execute(_target);
|
|
} else {
|
|
if (_enabled) {
|
|
playMovie(8, 16, 0);
|
|
playMovie(0, 8, 0);
|
|
} else {
|
|
playMovie(0, 16, 0);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CShipSettingButton::EnterViewMsg(CEnterViewMsg *msg) {
|
|
loadFrame(_enabled ? 8 : 16);
|
|
return true;
|
|
}
|
|
|
|
} // End of namespace Titanic
|