Files
scummvm-cursorfix/engines/titanic/game/ship_setting.cpp
2026-02-02 04:50:13 +01:00

130 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/game/ship_setting.h"
#include "titanic/core/project_item.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CShipSetting, CBackground)
ON_MESSAGE(AddHeadPieceMsg)
ON_MESSAGE(SetFrameMsg)
ON_MESSAGE(EnterRoomMsg)
ON_MESSAGE(MouseDragStartMsg)
END_MESSAGE_MAP()
CShipSetting::CShipSetting() : CBackground(),
_itemName("NULL"), _frameTarget("NULL") {
}
void CShipSetting::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_target, indent);
file->writePoint(_pos1, indent);
file->writeQuotedLine(_itemName, indent);
file->writeQuotedLine(_frameTarget, indent);
CBackground::save(file, indent);
}
void CShipSetting::load(SimpleFile *file) {
file->readNumber();
_target = file->readString();
_pos1 = file->readPoint();
_itemName = file->readString();
_frameTarget = file->readString();
CBackground::load(file);
}
bool CShipSetting::AddHeadPieceMsg(CAddHeadPieceMsg *msg) {
_cursorId = CURSOR_HAND;
if (msg->_value == "Enable") {
CTurnOn onMsg;
onMsg.execute(_target);
if (isEquals("ChickenSetting")) {
CActMsg actMsg("DecreaseQuantity");
actMsg.execute("ChickenDispenser");
}
} else {
CTurnOff offMsg;
offMsg.execute(_target);
}
return true;
}
bool CShipSetting::SetFrameMsg(CSetFrameMsg *msg) {
msg->execute(_frameTarget);
return true;
}
bool CShipSetting::EnterRoomMsg(CEnterRoomMsg *msg) {
CSetFrameMsg frameMsg;
if (_itemName == "ChickenBridge")
frameMsg._frameNumber = 1;
else if (_itemName == "FanBridge")
frameMsg._frameNumber = 2;
else if (_itemName == "SeasonBridge")
frameMsg._frameNumber = 3;
else if (_itemName == "BeamBridge")
frameMsg._frameNumber = 4;
frameMsg.execute(this);
return true;
}
bool CShipSetting::MouseDragStartMsg(CMouseDragStartMsg *msg) {
if (!checkStartDragging(msg))
return false;
if (_itemName == "NULL")
return true;
CTurnOff offMsg;
offMsg.execute(_target);
if (isEquals("ChickenSetting") || _itemName == "ChickenBridge") {
CActMsg actMsg("IncreaseQuantity");
actMsg.execute("ChickenDispenser");
}
if (_itemName != "NULL") {
CPassOnDragStartMsg passMsg(msg->_mousePos, 1);
passMsg.execute(_itemName);
msg->_dragItem = getRoot()->findByName(_itemName);
CVisibleMsg visibleMsg(true);
visibleMsg.execute(_itemName);
}
CSetFrameMsg frameMsg(0);
frameMsg.execute(_frameTarget);
_itemName = "NULL";
_cursorId = CURSOR_ARROW;
return true;
}
} // End of namespace Titanic