Files
scummvm-cursorfix/engines/titanic/game/reserved_table.cpp
2026-02-02 04:50:13 +01:00

75 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/game/reserved_table.h"
#include "titanic/core/room_item.h"
#include "titanic/core/view_item.h"
#include "titanic/npcs/maitre_d.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CReservedTable, CGameObject)
ON_MESSAGE(MouseButtonDownMsg)
ON_MESSAGE(PlayerTriesRestaurantTableMsg)
END_MESSAGE_MAP()
void CReservedTable::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_flag, indent);
file->writeNumberLine(_tableId, indent);
CGameObject::save(file, indent);
}
void CReservedTable::load(SimpleFile *file) {
file->readNumber();
_flag = file->readNumber();
_tableId = file->readNumber();
CGameObject::load(file);
}
bool CReservedTable::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (!_flag) {
CPlayerTriesRestaurantTableMsg tryMsg(_tableId, false);
tryMsg.execute(findRoom(), CReservedTable::_type, MSGFLAG_CLASS_DEF | MSGFLAG_SCAN);
}
return true;
}
bool CReservedTable::PlayerTriesRestaurantTableMsg(CPlayerTriesRestaurantTableMsg *msg) {
if (msg->_tableId == _tableId) {
if (!msg->_result) {
CMaitreD *maitreD = dynamic_cast<CMaitreD *>(findRoomObject("MaitreD"));
startTalking(maitreD, 118, maitreD->findView());
msg->_result = true;
}
_cursorId = CURSOR_INVALID;
_flag = true;
return true;
} else {
return false;
}
}
} // End of namespace Titanic