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2026-02-02 04:50:13 +01:00

61 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TITANIC_pet_element_H
#define TITANIC_pet_element_H
namespace Titanic {
class CPetElement {
protected:
int _field4;
int _field8;
int _fieldC;
int _field10;
int _field14;
public:
CPetElement();
virtual void proc1() {}
virtual void proc2() {}
virtual void proc3() {}
virtual void proc4() {}
virtual void proc5() {}
virtual void proc6() {}
virtual void proc7() {}
virtual void proc8() {}
virtual void proc9() {}
virtual void proc10() {}
virtual void proc11() {}
virtual void proc12() {}
virtual void proc13() {}
virtual void proc14() {}
virtual void proc15() {}
virtual void proc16() {}
virtual void proc17() {}
};
} // End of namespace Titanic
#endif /* TITANIC_pet_element_H */