64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "titanic/game/little_lift_button.h"
|
|
#include "titanic/core/room_item.h"
|
|
|
|
namespace Titanic {
|
|
|
|
BEGIN_MESSAGE_MAP(CLittleLiftButton, CBackground)
|
|
ON_MESSAGE(MouseButtonDownMsg)
|
|
ON_MESSAGE(MovieEndMsg)
|
|
END_MESSAGE_MAP()
|
|
|
|
void CLittleLiftButton::save(SimpleFile *file, int indent) {
|
|
file->writeNumberLine(1, indent);
|
|
file->writeNumberLine(_value, indent);
|
|
CBackground::save(file, indent);
|
|
}
|
|
|
|
void CLittleLiftButton::load(SimpleFile *file) {
|
|
file->readNumber();
|
|
_value = file->readNumber();
|
|
CBackground::load(file);
|
|
}
|
|
|
|
bool CLittleLiftButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
|
|
playMovie(MOVIE_NOTIFY_OBJECT);
|
|
playSound("z#60.wav");
|
|
return true;
|
|
}
|
|
|
|
bool CLittleLiftButton::MovieEndMsg(CMovieEndMsg *msg) {
|
|
changeView("SecClassLittleLift.Node 1.N");
|
|
|
|
CRoomItem *room = getRoom();
|
|
if (room) {
|
|
CStatusChangeMsg statusMsg;
|
|
statusMsg._newStatus = _value;
|
|
statusMsg.execute(room, nullptr, MSGFLAG_SCAN);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
} // End of namespace Titanic
|