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2026-02-02 04:50:13 +01:00

117 lines
3.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/rect.h"
#include "engines/stark/ui/world/fmvscreen.h"
#include "engines/stark/gfx/driver.h"
#include "engines/stark/gfx/surfacerenderer.h"
#include "engines/stark/gfx/bitmap.h"
#include "engines/stark/services/archiveloader.h"
#include "engines/stark/services/services.h"
#include "engines/stark/services/userinterface.h"
#include "engines/stark/services/settings.h"
namespace Stark {
FMVScreen::FMVScreen(Gfx::Driver *gfx, Cursor *cursor) :
SingleWindowScreen(Screen::kScreenFMV, gfx, cursor) {
_position = Common::Rect(Gfx::Driver::kOriginalWidth, Gfx::Driver::kOriginalHeight);
_visible = true;
_bitmap = _gfx->createBitmap();
_bitmap->setSamplingFilter(StarkSettings->getImageSamplingFilter());
_decoder = new Video::BinkDecoder();
_decoder->setSoundType(Audio::Mixer::kSFXSoundType);
_surfaceRenderer = _gfx->createSurfaceRenderer();
}
FMVScreen::~FMVScreen() {
delete _decoder;
delete _bitmap;
delete _surfaceRenderer;
}
void FMVScreen::play(const Common::Path &name) {
Common::SeekableReadStream *stream = nullptr;
// Play the low-resolution video, if possible
if (!StarkSettings->getBoolSetting(Settings::kHighFMV) && StarkSettings->hasLowResFMV()) {
Common::String lowResBaseName = name.baseName();
lowResBaseName.erase(lowResBaseName.size() - 4);
lowResBaseName += "_lo_res.bbb";
Common::Path lowResName(name.getParent().appendComponent(lowResBaseName));
stream = StarkArchiveLoader->getExternalFile(lowResName, "Global/");
if (!stream) {
debug("Could not open %s", lowResName.toString().c_str());
}
}
// Play the original video
if (!stream) {
stream = StarkArchiveLoader->getExternalFile(name, "Global/");
}
if (!stream) {
warning("Could not open %s", name.toString().c_str());
return;
}
_decoder->loadStream(stream);
if (!_decoder->isVideoLoaded()) {
error("Could not open %s", name.toString().c_str());
}
_decoder->setOutputPixelFormat(_bitmap->getBestPixelFormat());
_decoder->start();
}
void FMVScreen::onGameLoop() {
if (isPlaying()) {
if (_decoder->needsUpdate()) {
const Graphics::Surface *decodedSurface = _decoder->decodeNextFrame();
_bitmap->update(decodedSurface);
}
} else {
stop();
}
}
void FMVScreen::onRender() {
_surfaceRenderer->render(_bitmap, Common::Point(0, Gfx::Driver::kTopBorderHeight),
Gfx::Driver::kGameViewportWidth, Gfx::Driver::kGameViewportHeight);
}
bool FMVScreen::isPlaying() {
return _decoder->isPlaying() && !_decoder->endOfVideo();
}
void FMVScreen::stop() {
_decoder->stop();
StarkUserInterface->onFMVStopped();
}
} // End of namespace Stark