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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_PLAYERS_PLAYER_PCE_H
#define SCUMM_PLAYERS_PLAYER_PCE_H
#include "common/scummsys.h"
#include "common/mutex.h"
#include "scumm/music.h"
#include "audio/audiostream.h"
#include "audio/mixer.h"
// PCE sound engine is only used by Loom, which requires 16bit color support
#ifdef USE_RGB_COLOR
namespace Scumm {
class ScummEngine;
class PSG_HuC6280;
class Player_PCE : public Audio::AudioStream, public MusicEngine {
private:
struct channel_t {
int id;
byte controlVec0;
byte controlVec1;
byte controlVec2;
byte controlVec5;
byte balance;
byte balance2;
byte controlVec8;
byte controlVec9;
byte controlVec10;
byte controlVec11;
int16 soundUpdateCounter;
byte controlVec18;
byte controlVec19;
byte waveformCtrl;
byte controlVec21;
bool controlVec23;
bool controlVec24;
uint16 controlVecShort02;
uint16 controlVecShort03;
int16 controlVecShort06;
uint16 freq;
uint16 controlVecShort09;
uint16 controlVecShort10;
const byte* soundDataPtr;
const byte* controlBufferPos;
};
public:
Player_PCE(ScummEngine *scumm, Audio::Mixer *mixer);
~Player_PCE() override;
void setMusicVolume(int vol) override { _maxvol = vol; }
void startSound(int sound) override;
void stopSound(int sound) override;
void stopAllSounds() override;
int getSoundStatus(int sound) const override;
int getMusicTimer() override;
// AudioStream API
int readBuffer(int16 *buffer, const int numSamples) override;
bool isStereo() const override { return true; }
bool endOfData() const override { return false; }
int getRate() const override { return _sampleRate; }
private:
ScummEngine *_vm;
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
int _sampleRate;
int _maxvol;
private:
PSG_HuC6280 *_psg;
channel_t channels[12];
Common::Mutex _mutex;
// number of samples per timer period
int _samplesPerPeriod;
int16* _sampleBuffer;
int _sampleBufferCnt;
void PSG_Write(int reg, byte data);
void setupWaveform(byte bank);
void procA541(channel_t *channel);
void updateSound();
void procA731(channel_t *channel);
void processSoundData(channel_t *channel);
void procAA62(channel_t *channel, int a);
void procAB7F(channel_t *channel);
void procAC24(channel_t *channel);
void procACEA(channel_t *channel, int a);
};
} // End of namespace Scumm
#endif // USE_RGB_COLOR
#endif