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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_MACGUI_MACGUI_V6_H
#define SCUMM_MACGUI_MACGUI_V6_H
#include "common/events.h"
#include "common/rect.h"
#include "common/str.h"
namespace Scumm {
class MacGuiImpl;
class MacV6Gui : public MacGuiImpl {
private:
Common::String _gameName;
Graphics::Surface *_backupScreen;
byte *_backupPalette;
int _screenSaveLevel = 0;
bool _skipScene = false;
#if ENABLE_SCUMM_7_8
// V7 games don't honor the music_mute and sfx_mute settings, so we
// have to set the volume directly.
int _oldMusicVolume = -1;
int _oldSfxVolume = -1;
#endif
public:
MacV6Gui(ScummEngine *vm, const Common::Path &resourceFile);
~MacV6Gui();
bool initialize() override;
bool readStrings() override;
const Common::String name() const override { return _gameName; }
int getNumColors() const override { return 256; }
// See setMacGuiColors()
uint32 getBlack() const override { return 255; }
uint32 getWhite() const override { return 254; }
void updateWindowManager() override;
const Graphics::Font *getFontByScummId(int32 id) override;
void setupCursor(int &width, int &height, int &hotspotX, int &hotspotY, int &animate) override;
void resetAfterLoad() override;
void update(int delta) override {}
void updateThumbnail(MacDialogWindow *window, Common::Rect drawArea, int saveSlot);
protected:
bool getFontParams(FontId fontId, int &id, int &size, int &slant) const override;
void updateMenus() override;
bool handleMenu(int id, Common::String &name) override;
void saveScreen() override;
void restoreScreen() override;
void onMenuOpen() override;
void onMenuClose() override;
void drawDottedFrame(MacDialogWindow *window, Common::Rect bounds, int x1, int x2);
MacGuiImpl::MacImageSlider *addSlider(MacDialogWindow *window, int x, int y, int width, int minValue, int maxValue, int primaryMarkings = 4);
void setVolume(int type, int volume);
void runAboutDialog() override;
bool runOpenDialog(int &saveSlotToHandle) override;
bool runSaveDialog(int &saveSlotToHandle, Common::String &saveName) override;
bool runOptionsDialog() override;
bool runQuitDialog() override;
bool runRestartDialog() override;
};
} // End of namespace Scumm
#endif