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2026-02-02 04:50:13 +01:00

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5.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "graphics/managed_surface.h"
#include "qdengine/system/graphics/gr_dispatcher.h"
#include "qdengine/system/graphics/gr_tile_sprite.h"
#include "qdengine/qdcore/util/LZ77.h"
namespace QDEngine {
uint32 grTileSprite::_comprasionTolerance = 2;
namespace tile_compress {
const uint32 RLE_SEQUENCE_MASK = 1 << (GR_TILE_SPRITE_SIZE_SHIFT * 2 + 1);
uint32 encodeRLE(const uint32 *in_data, uint32 *out_data) {
uint32 size = 0;
int count = 0;
while (count < GR_TILE_SPRITE_SIZE) {
int index = count;
uint32 pixel = in_data[index++];
while (index < GR_TILE_SPRITE_SIZE && in_data[index] == pixel)
index++;
if (index - count == 1) {
while (index < GR_TILE_SPRITE_SIZE && (in_data[index] != in_data[index - 1] || (index > 1 && in_data[index] != in_data[index - 2])))
index++;
while (index < GR_TILE_SPRITE_SIZE && in_data[index] == in_data[index - 1])
index --;
out_data[size] = index - count;
out_data[size] |= RLE_SEQUENCE_MASK;
size++;
for (int i = count; i < index; i++)
out_data[size++] = in_data[i];
} else {
out_data[size++] = index - count;
out_data[size++] = pixel;
}
count = index;
assert(index < GR_TILE_SPRITE_SIZE * 4);
}
return size;
}
bool decodeRLE(const uint32 *in_data, uint32 *out_data) {
const uint32 *in_buf = in_data;
uint32 *out_buf = out_data;
int out_size = 0;
while (out_size < GR_TILE_SPRITE_SIZE) {
uint32 count = *in_buf++;
if (count & RLE_SEQUENCE_MASK) {
count ^= RLE_SEQUENCE_MASK;
for (uint i = 0; i < count; i++)
*out_buf++ = *in_buf++;
} else {
uint32 color = *in_buf++;
for (uint i = 0; i < count; i++)
*out_buf++ = color;
}
out_size += count;
}
return true;
}
} // namespace tile_compress
void grDispatcher::putTileSpr(int x, int y, const grTileSprite &sprite, bool has_alpha, int mode, Graphics::ManagedSurface *surf, bool clip) {
int px = 0;
int py = 0;
int psx = GR_TILE_SPRITE_SIZE_X;
int psy = GR_TILE_SPRITE_SIZE_Y;
if (clip && !clip_rectangle(x, y, px, py, psx, psy))
return;
int dx = -2;
int dy = -1;
if (mode & GR_FLIP_HORIZONTAL) {
x += psx - 1;
px = GR_TILE_SPRITE_SIZE_X - px - psx;
} else
dx = 2;
if (_pixel_format == GR_RGBA8888)
dx *= 2;
if (mode & GR_FLIP_VERTICAL) {
y += psy - 1;
py = GR_TILE_SPRITE_SIZE_Y - py - psy;
} else
dy = 1;
if (!surf)
surf = _screenBuf;
const byte *data_ptr = (const byte *)(sprite.data() + px + py * GR_TILE_SPRITE_SIZE_X);
for (int i = 0; i < psy; i++) {
byte *scr_buf = reinterpret_cast<byte *>(surf->getBasePtr(x, y));
const byte *data_line = data_ptr;
for (int j = 0; j < psx; j++) {
uint32 a = data_line[3];
if (a != 255) {
if (_pixel_format == GR_RGB565) {
if (a)
setPixelFast(scr_buf, alpha_blend_565(make_rgb565u(data_line[2], data_line[1], data_line[0]), *(uint16 *)scr_buf, a));
else
setPixelFast(scr_buf, make_rgb565u(data_line[2], data_line[1], data_line[0]));
} else {
if (a) {
scr_buf[1] = data_line[0] + ((a * scr_buf[1]) >> 8);
scr_buf[2] = data_line[1] + ((a * scr_buf[2]) >> 8);
scr_buf[3] = data_line[2] + ((a * scr_buf[3]) >> 8);
} else {
scr_buf[1] = data_line[0];
scr_buf[2] = data_line[1];
scr_buf[3] = data_line[2];
}
}
}
scr_buf += dx;
data_line += 4;
}
data_ptr += GR_TILE_SPRITE_SIZE_X * 4;
y += dy;
}
}
grTileSprite::grTileSprite(const uint32 *data_ptr) : _data(data_ptr) {
}
bool grTileSprite::operator == (const grTileSprite &sprite) const {
if (isEmpty() || sprite.isEmpty())
return (isEmpty() && sprite.isEmpty());
const byte *ptr0 = (const byte *)_data;
const byte *ptr1 = (const byte *)sprite._data;
for (int i = 0; i < GR_TILE_SPRITE_SIZE_BYTES; i++, ptr0++, ptr1++) {
if ((uint)abs(*ptr0 - *ptr1) > _comprasionTolerance)
return false;
}
return true;
}
uint32 grTileSprite::compress(const uint32 *in_data, uint32 *out_data, grTileCompressionMethod compress_method) {
if (compress_method == TILE_COMPRESS_RLE) {
return tile_compress::encodeRLE(in_data, out_data);
} else if (compress_method == TILE_COMPRESS_LZ77) {
CLZ77 encoder;
int32 len = 0;
encoder.encode((byte *)(out_data + 1), len, (const byte *)in_data, GR_TILE_SPRITE_SIZE_BYTES);
assert(len);
out_data[0] = len;
return len / 4 + 2;
}
return 0;
}
bool grTileSprite::uncompress(const uint32 *in_data, uint32 in_data_length, uint32 *out_data, grTileCompressionMethod compress_method) {
if (compress_method == TILE_COMPRESS_RLE) {
return tile_compress::decodeRLE(in_data, out_data);
} else if (compress_method == TILE_COMPRESS_LZ77) {
CLZ77 decoder;
int32 len = 0;
in_data_length = in_data[0];
decoder.decode((byte *)out_data, len, (const byte *)(in_data + 1), in_data_length);
return true;
}
return false;
}
} // namespace QDEngine