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2026-02-02 04:50:13 +01:00

99 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "qdengine/minigames/adv/Range.h"
namespace QDEngine {
void Rangef::set(float min, float max) {
_min = min;
_max = max;
}
Rangef Rangef::intersection(const Rangef& range) {
float begin;
float end;
if (maximum() < range.minimum() || minimum() > range.maximum())
return Rangef(0.f, 0.f);
if (include(range.minimum()))
begin = range.minimum();
else
begin = minimum();
if (include(range.maximum()))
end = range.maximum();
else
end = maximum();
return Rangef(begin, end);
}
float Rangef::clip(float &value) const {
if (include(value))
return value;
else {
if (value < minimum())
return minimum();
else
return maximum();
}
}
// --------------------- Rangei
void Rangei::set(int min, int max) {
_min = min;
_max = max;
}
Rangei Rangei::intersection(const Rangei& range) {
int begin;
int end;
if (maximum() < range.minimum() || minimum() > range.maximum())
return Rangei(0, 0);
if (include(range.minimum()))
begin = range.minimum();
else
begin = minimum();
if (include(range.maximum()))
end = range.maximum();
else
end = maximum();
return Rangei(begin, end);
}
int Rangei::clip(int &value) {
if (include(value))
return value;
else {
if (value < minimum())
return minimum();
else
return maximum();
}
}
} // namespace QDEngine