80 lines
2.1 KiB
C++
80 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PINK_GAME_PAGE_H
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#define PINK_GAME_PAGE_H
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#include "common/memstream.h"
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#include "pink/objects/pages/page.h"
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namespace Pink {
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class CursorMgr;
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class HandlerSequences;
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class GamePage : public Page {
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public:
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GamePage();
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~GamePage() override;
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void toConsole() const override;
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void deserialize(Archive &archive) override;
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void loadState(Archive &archive);
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void saveState(Archive &archive);
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void load(Archive &archive) override;
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void unload();
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void loadManagers();
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void init(bool isLoadingSave);
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Sequencer *getSequencer() override { return _sequencer; }
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WalkMgr *getWalkMgr() override { return _walkMgr; }
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Module *getModule() override { return _module; }
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const Module *getModule() const override { return _module; }
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bool checkValueOfVariable(const Common::String &variable, const Common::String &value) const override;
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void setVariable(Common::String &variable, Common::String &value) override;
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void clear() override;
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friend class Console;
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private:
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bool initHandler();
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void loadStateFromMem();
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void saveStateToMem();
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bool _isLoaded;
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Common::MemoryReadWriteStream *_memFile;
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Module *_module;
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CursorMgr *_cursorMgr;
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WalkMgr *_walkMgr;
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Sequencer *_sequencer;
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Array<HandlerSequences *> _handlers;
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StringMap _variables;
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};
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}
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#endif
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