111 lines
3.4 KiB
C++
111 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "pink/cel_decoder.h"
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#include "pink/sound.h"
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#include "pink/pink.h"
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#include "pink/objects/actors/actor.h"
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#include "pink/objects/actions/action_play_with_sfx.h"
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#include "pink/objects/pages/game_page.h"
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#include "pink/objects/sequences/sequencer.h"
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namespace Pink {
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ActionPlayWithSfx::~ActionPlayWithSfx() {
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ActionPlay::end();
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for (uint i = 0; i < _sfxArray.size(); ++i) {
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delete _sfxArray[i];
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}
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}
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void ActionPlayWithSfx::deserialize(Pink::Archive &archive) {
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ActionPlay::deserialize(archive);
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_isLoop = archive.readDWORD();
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_sfxArray.deserialize(archive);
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}
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void ActionPlayWithSfx::toConsole() const {
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debugC(6, kPinkDebugLoadingObjects, "\tActionPlayWithSfx: _name = %s, _fileName = %s, z = %u, _startFrame = %u,"
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" _endFrame = %d, _isLoop = %u", _name.c_str(), _fileName.c_str(), _z, _startFrame, _stopFrame, _isLoop);
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for (uint i = 0; i < _sfxArray.size(); ++i) {
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_sfxArray[i]->toConsole();
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}
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}
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void ActionPlayWithSfx::update() {
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int currFrame = _decoder.getCurFrame();
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if (_isLoop && currFrame == _stopFrame) {
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ActionCEL::setFrame(_startFrame);
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decodeNext();
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} else
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ActionPlay::update();
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currFrame++;
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for (uint i = 0; i < _sfxArray.size(); ++i) {
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if (_sfxArray[i]->getFrame() == currFrame)
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_sfxArray[i]->play();
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}
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}
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void ActionPlayWithSfx::onStart() {
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ActionPlay::onStart();
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if (_isLoop)
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_actor->endAction();
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}
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void ActionPlayWithSfx::end() {
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ActionCEL::end();
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debugC(6, kPinkDebugActions, "ActionPlayWithSfx %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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// original bug fix
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if (_actor->getPage()->getSequencer() && _actor->getPage()->getSequencer()->isSkipping()) {
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for (uint i = 0; i < _sfxArray.size(); ++i) {
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_sfxArray[i]->end();
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}
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}
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}
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void ActionSfx::deserialize(Pink::Archive &archive) {
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_frame = archive.readDWORD();
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_volume = archive.readDWORD();
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assert(_volume <= 100);
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_sfxName = archive.readString();
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_sprite = (ActionPlayWithSfx *)archive.readObject();
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}
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void ActionSfx::toConsole() const {
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debugC(6, kPinkDebugLoadingObjects, "\t\tActionSfx: _sfx = %s, _volume = %u, _frame = %u", _sfxName.c_str(), _volume, _frame);
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}
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void ActionSfx::play() {
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Page *page = _sprite->getActor()->getPage();
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if (!_sound.isPlaying()) {
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debugC(kPinkDebugActions, "ActionSfx %s of %s is now playing", _sfxName.c_str(), _sprite->getName().c_str());
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int8 balance = (_sprite->getDecoder()->getCenter().x * 396875 / 1000000) - 127;
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_sound.play(page->getResourceStream(_sfxName), Audio::Mixer::kSFXSoundType, _volume, balance);
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}
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}
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void ActionSfx::end() {
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_sound.stop();
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}
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} // End of namespace Pink
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