91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_FILLINGSTATION_H
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#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_FILLINGSTATION_H
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#include "pegasus/interaction.h"
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#include "pegasus/movie.h"
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#include "pegasus/notification.h"
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namespace Pegasus {
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class Item;
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class NoradAlphaFillingStation : public GameInteraction, public NotificationReceiver {
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public:
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NoradAlphaFillingStation(Neighborhood *);
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~NoradAlphaFillingStation() override {}
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void handleInput(const Input &, const Hotspot *) override;
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void clickInHotspot(const Input &, const Hotspot *) override;
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void activateHotspots() override;
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void newFillingItem(Item *);
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protected:
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void receiveNotification(Notification *, const NotificationFlags) override;
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void openInteraction() override;
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void initInteraction() override;
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void closeInteraction() override;
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void powerUpFinished();
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void splashFinished();
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void intakeWarningFinished();
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void intakeHighlightFinished();
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void dispenseHighlightFinished();
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void ArHighlightFinished();
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void CO2HighlightFinished();
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void HeHighlightFinished();
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void OHighlightFinished();
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void NHighlightFinished();
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void showIntakeInProgress(uint16);
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void clickInIntake();
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void clickInDispense();
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void clickInAr();
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void clickInCO2();
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void clickInHe();
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void clickInO();
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void clickInN();
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void dispenseGas();
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void setStaticState(TimeValue, int16);
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void setSegmentState(TimeValue, TimeValue, NotificationFlags, int16);
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Movie _rightSideMovie;
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Notification _rightSideNotification;
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NotificationCallBack _rightSideCallBack;
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int16 _state;
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ItemID _dispenseItemID;
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};
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} // End of namespace Pegasus
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#endif
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