Files
2026-02-02 04:50:13 +01:00

84 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PEGASUS_NEIGHBORHOOD_MARS_ROBOTSHIP_H
#define PEGASUS_NEIGHBORHOOD_MARS_ROBOTSHIP_H
#include "pegasus/movie.h"
namespace Pegasus {
static const CoordType kShuttleMovieWidth = 114;
static const CoordType kShuttleMovieHeight = 42;
class RobotShip : IdlerTimeBase {
public:
RobotShip();
~RobotShip() override;
void initRobotShip();
void cleanUpRobotShip();
void startMoving();
void killRobotShip();
bool pointInShuttle(Common::Point&);
void hitByEnergyBeam(Common::Point impactPoint);
void hitByGravitonCannon(Common::Point impactPoint);
void getShuttleBounds(Common::Rect &r) { _spritesMovie.getBounds(r); }
void setGlowing(const bool glowing) { _spritesMovie.setGlowing(glowing); }
void snareByTractorBeam();
bool isSnared() { return _snaring && getTime() == _duration; }
bool isDead() { return _dead; }
void setUpNextDropTime();
protected:
void newDestination();
void moveRobotTo(CoordType, CoordType);
void timeToDropJunk();
void timeChanged(const TimeValue) override;
void makeVelocityVector(CoordType, CoordType, CoordType, CoordType, Common::Point &);
GlowingMovie _spritesMovie;
Common::Rect _shipRange;
int _shipWidth, _shipHeight;
Common::Point _p1, _p4, _r1, _r4, _currentLocation;
FuseFunction _dropJunkFuse;
TimeValue _duration;
bool _snaring, _dead;
};
extern RobotShip *g_robotShip;
} // End of namespace Pegasus
#endif