134 lines
4.6 KiB
C++
134 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* Additional copyright for this file:
|
|
* Copyright (C) 1995-1997 Presto Studios, Inc.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "pegasus/neighborhood/mars/gravitoncannon.h"
|
|
#include "pegasus/neighborhood/mars/robotship.h"
|
|
#include "pegasus/neighborhood/mars/spacejunk.h"
|
|
|
|
namespace Pegasus {
|
|
|
|
static const TimeValue kGravitonTime = kOneSecond * kShuttleWeaponScale;
|
|
|
|
static const CoordType kGravitonOriginH = kShuttleWindowLeft - 1;
|
|
static const CoordType kGravitonOriginV = kShuttleWindowMidV;
|
|
|
|
static const float kGravitonXOrigin = convertScreenHToSpaceX(kGravitonOriginH, kGravitonMinDistance);
|
|
static const float kGravitonYOrigin = convertScreenVToSpaceY(kGravitonOriginV, kGravitonMinDistance);
|
|
static const float kGravitonZOrigin = kGravitonMinDistance;
|
|
|
|
// Width of graviton sprite...
|
|
static const CoordType kGravitonMaxScreenWidth = 78;
|
|
static const CoordType kGravitonMaxScreenHeight = 46;
|
|
|
|
static const float kGravitonWidth = convertScreenHToSpaceX(kShuttleWindowMidH + kGravitonMaxScreenWidth / 2, kGravitonMinDistance)
|
|
- convertScreenHToSpaceX(kShuttleWindowMidH - kGravitonMaxScreenWidth / 2, kGravitonMinDistance);
|
|
static const float kGravitonHeight = convertScreenVToSpaceY(kShuttleWindowMidV - kGravitonMaxScreenHeight / 2, kGravitonMinDistance)
|
|
- convertScreenVToSpaceY(kShuttleWindowMidV + kGravitonMaxScreenHeight / 2, kGravitonMinDistance);
|
|
|
|
GravitonCannon::GravitonCannon() {
|
|
_weaponDuration = kGravitonTime;
|
|
setSegment(0, kGravitonTime);
|
|
_weaponOrigin = Point3D(kGravitonXOrigin, kGravitonYOrigin, kGravitonZOrigin);
|
|
_rightOrigin = Point3D(-kGravitonXOrigin, kGravitonYOrigin, kGravitonZOrigin);
|
|
}
|
|
|
|
void GravitonCannon::initShuttleWeapon() {
|
|
ShuttleWeapon::initShuttleWeapon();
|
|
_gravitonImage.getImageFromPICTFile("Images/Mars/Graviton Cannon");
|
|
_gravitonImage.getSurfaceBounds(_gravitonBounds);
|
|
}
|
|
|
|
void GravitonCannon::cleanUpShuttleWeapon() {
|
|
_gravitonImage.deallocateSurface();
|
|
ShuttleWeapon::cleanUpShuttleWeapon();
|
|
}
|
|
|
|
void GravitonCannon::draw(const Common::Rect &) {
|
|
// Left graviton...
|
|
Point3D pt3D = _weaponLocation;
|
|
pt3D.translate(-kGravitonWidth / 2, kGravitonHeight / 2, 0);
|
|
Common::Point pt2D;
|
|
project3DTo2D(pt3D, pt2D);
|
|
Common::Rect gravitonRect;
|
|
gravitonRect.left = pt2D.x;
|
|
gravitonRect.top = pt2D.y;
|
|
|
|
pt3D.translate(kGravitonWidth, -kGravitonHeight, 0);
|
|
project3DTo2D(pt3D, pt2D);
|
|
gravitonRect.right = pt2D.x;
|
|
gravitonRect.bottom = pt2D.y;
|
|
|
|
_gravitonImage.scaleTransparentCopy(_gravitonBounds, gravitonRect);
|
|
|
|
// Right graviton...
|
|
pt3D = _rightLocation;
|
|
pt3D.translate(-kGravitonWidth / 2, kGravitonHeight / 2, 0);
|
|
project3DTo2D(pt3D, pt2D);
|
|
gravitonRect.left = pt2D.x;
|
|
gravitonRect.top = pt2D.y;
|
|
|
|
pt3D.translate(kGravitonWidth, -kGravitonHeight, 0);
|
|
project3DTo2D(pt3D, pt2D);
|
|
gravitonRect.right = pt2D.x;
|
|
gravitonRect.bottom = pt2D.y;
|
|
|
|
_gravitonImage.scaleTransparentCopy(_gravitonBounds, gravitonRect);
|
|
}
|
|
|
|
void GravitonCannon::updateWeaponPosition() {
|
|
ShuttleWeapon::updateWeaponPosition();
|
|
if (_weaponTime != 1.0)
|
|
linearInterp(_rightOrigin, _weaponTarget, _weaponTime, _rightLocation);
|
|
}
|
|
|
|
bool GravitonCannon::collisionWithJunk(Common::Point &impactPoint) {
|
|
if (getDisplayOrder() == kShuttleWeaponFrontOrder) {
|
|
Point3D junkPosition;
|
|
g_spaceJunk->getJunkPosition(junkPosition);
|
|
|
|
if (junkPosition.z < _weaponLocation.z) {
|
|
setDisplayOrder(kShuttleWeaponBackOrder);
|
|
project3DTo2D(_weaponLocation, impactPoint);
|
|
|
|
if (g_spaceJunk->pointInJunk(impactPoint))
|
|
return true;
|
|
|
|
project3DTo2D(_rightLocation, impactPoint);
|
|
return g_spaceJunk->pointInJunk(impactPoint);
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void GravitonCannon::hitJunk(Common::Point impactPoint) {
|
|
g_spaceJunk->hitByGravitonCannon(impactPoint);
|
|
}
|
|
|
|
void GravitonCannon::hitShuttle(Common::Point impactPoint) {
|
|
g_robotShip->hitByGravitonCannon(impactPoint);
|
|
}
|
|
|
|
} // End of namespace Pegasus
|