116 lines
3.1 KiB
C++
116 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef NANCY_ACTION_TANGRAMPUZZLE_H
|
|
#define NANCY_ACTION_TANGRAMPUZZLE_H
|
|
|
|
#include "engines/nancy/action/actionrecord.h"
|
|
#include "engines/nancy/misc/mousefollow.h"
|
|
|
|
namespace Nancy {
|
|
namespace Action {
|
|
|
|
// Handles a specific type of puzzle where clicking an object rotates it,
|
|
// as well as several other objects linked to it. Examples are the sun/moon
|
|
// and staircase spindle puzzles in nancy3
|
|
class TangramPuzzle : public RenderActionRecord {
|
|
public:
|
|
TangramPuzzle() : RenderActionRecord(7) {}
|
|
virtual ~TangramPuzzle();
|
|
|
|
void init() override;
|
|
void registerGraphics() override;
|
|
|
|
void readData(Common::SeekableReadStream &stream) override;
|
|
void execute() override;
|
|
void handleInput(NancyInput &input) override;
|
|
|
|
protected:
|
|
Common::String getRecordTypeName() const override { return "TangramPuzzle"; }
|
|
bool isViewportRelative() const override { return true; }
|
|
|
|
class Tile : public Misc::MouseFollowObject {
|
|
friend class TangramPuzzle;
|
|
public:
|
|
Tile();
|
|
virtual ~Tile();
|
|
|
|
void drawMask();
|
|
void setHighlighted(bool highlighted);
|
|
|
|
Graphics::ManagedSurface _srcImage;
|
|
Graphics::ManagedSurface _highlightedSrcImage;
|
|
byte *_mask;
|
|
byte _id;
|
|
byte _rotation;
|
|
bool _isHighlighted;
|
|
|
|
protected:
|
|
bool isViewportRelative() const override { return true; }
|
|
};
|
|
|
|
void drawToBuffer(const Tile &tile, Common::Rect subRect = Common::Rect());
|
|
|
|
void pickUpTile(uint id);
|
|
void putDownTile(uint id);
|
|
void rotateTile(uint id);
|
|
|
|
void moveToTop(uint id);
|
|
void redrawBuffer(const Common::Rect &rect);
|
|
|
|
bool checkBuffer(const Tile &tile) const;
|
|
|
|
Common::Path _tileImageName;
|
|
Common::Path _maskImageName;
|
|
|
|
Common::Array<Common::Rect> _tileSrcs;
|
|
Common::Array<Common::Rect> _tileDests;
|
|
|
|
Common::Rect _maskSolveBounds;
|
|
|
|
SoundDescription _pickUpSound;
|
|
SoundDescription _putDownSound;
|
|
SoundDescription _rotateSound;
|
|
|
|
SceneChangeWithFlag _solveScene;
|
|
SoundDescription _solveSound;
|
|
|
|
SceneChangeWithFlag _exitScene;
|
|
Common::Rect _exitHotspot;
|
|
|
|
Graphics::ManagedSurface _tileImage;
|
|
Graphics::ManagedSurface _maskImage;
|
|
byte *_zBuffer = nullptr;
|
|
|
|
Common::Array<Tile> _tiles;
|
|
|
|
int16 _pickedUpTile = -1;
|
|
bool _shouldCheck = false;
|
|
bool _solved = false;
|
|
|
|
uint _pixelAdjustment = 5;
|
|
};
|
|
|
|
} // End of namespace Action
|
|
} // End of namespace Nancy
|
|
|
|
#endif // NANCY_ACTION_TANGRAMPUZZLE_H
|