Files
scummvm-cursorfix/engines/myst3/shaders/myst3_box.fragment
2026-02-02 04:50:13 +01:00

14 lines
205 B
Plaintext

in vec2 Texcoord;
OUTPUT
uniform UBOOL textured;
uniform vec4 color;
uniform sampler2D tex;
void main() {
outColor = color;
if (UBOOL_TEST(textured))
outColor = outColor * texture(tex, Texcoord);
}