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2026-02-02 04:50:13 +01:00

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1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MUTATIONOJFB_LABELWIDGET_H
#define MUTATIONOJFB_LABELWIDGET_H
#include "mutationofjb/widgets/widget.h"
#include "common/str.h"
namespace MutationOfJB {
class LabelWidget : public Widget {
public:
LabelWidget(GuiScreen &gui, const Common::Rect &area);
uint8 getBackgroundColor() const;
void setBackgroundColor(uint8 color);
const Common::String &getText() const;
void setText(const Common::String &text);
protected:
void draw(Graphics::ManagedSurface &) override;
private:
uint8 _backgroundColor;
Common::String _text;
};
}
#endif