Files
scummvm-cursorfix/engines/mm/xeen/worldofxeen/worldofxeen_cutscenes.cpp
2026-02-02 04:50:13 +01:00

700 lines
18 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/xeen/worldofxeen/worldofxeen_cutscenes.h"
#include "mm/xeen/sound.h"
#include "mm/xeen/xeen.h"
#define WAIT(TIME) if (_subtitles.wait(TIME)) return false
namespace MM {
namespace Xeen {
namespace WorldOfXeen {
void WorldOfXeenCutscenes::showWorldOfXeenEnding(GooberState state, uint score) {
FileManager &files = *_vm->_files;
Screen &screen = *_vm->_screen;
Sound &sound = *_vm->_sound;
files.setGameCc(2);
_goober = state;
_finalScore = score;
screen.loadPalette("skymain.pal");
if (worldEnding1())
if (worldEnding2())
worldEnding3();
sound.stopAllAudio();
screen.fadeOut();
screen.freePages();
files.setGameCc(1);
}
bool WorldOfXeenCutscenes::worldEnding1() {
EventsManager &events = *_vm->_events;
Screen &screen = *_vm->_screen;
Sound &sound = *_vm->_sound;
Windows &windows = *_vm->_windows;
Window &w0 = windows[0];
Graphics::ManagedSurface savedBg(SCREEN_WIDTH, SCREEN_HEIGHT);
SpriteResource::setClippedBottom(185);
sound.playSong("outday3.m");
if (!showPharaohEndText(Res.WORLD_END_TEXT[0]))
return false;
screen.loadBackground("skymain.raw");
savedBg.blitFrom(screen);
screen.loadBackground("twrsky1.raw");
screen.loadPage(0);
screen.loadPage(1);
SpriteResource sc02("sc02.eg2"), tower1("tower1.eg2"), tower2("tower2.eg2"),
sc3a("sc3a.eg2"), sc06("sc06.eg2"), sc14("sc14.eg2"), sc13("sc13.eg2"),
sc17("sc17.eg2"), cube("cube.eg2"), hands("hands.eg2"),
sc10("sc10.eg2"), staff("staff.eg2");
SpriteResource sc3b[2] = {
SpriteResource("sc3b1.eg2"), SpriteResource("sc3b2.eg2")
};
SpriteResource sc20[4] = {
SpriteResource("sc20a.eg2"), SpriteResource("sc20b.eg2"),
SpriteResource("sc20c.eg2"), SpriteResource("sc20d.eg2")
};
SpriteResource sc22[2] = {
SpriteResource("sc22a.eg2"), SpriteResource("sc22b.eg2")
};
// Fade out the screen and the music
sound.songCommand(223);
windows[41].writeString("\x1\xD");
screen.fadeOut();
while (!_vm->shouldExit() && sound.isSoundPlaying())
events.pollEventsAndWait();
// And so the call went out to the people through the lands of Xeen that the
// prophecy was nearing completion.
sound.playSong("nwblksmt.m");
screen.blitFrom(savedBg);
setSubtitle(Res.WORLD_END_TEXT[1]);
w0.update();
screen.fadeIn();
WAIT(60);
// Dragon approaching tower in distance
for (int idx = 0; idx < 50; ++idx) {
if (idx == 9 || idx == 22 || idx == 33 || idx == 44)
sound.playSound("whoosh.voc");
screen.blitFrom(savedBg);
sc02.draw(0, idx);
setSubtitle(Res.WORLD_END_TEXT[1]);
w0.update();
WAIT(2);
}
// Dragon landing on tower
for (int idx = 0; idx < 40; ++idx) {
screen.horizMerge();
tower1.draw(0, 0, Common::Point(0, 0), SPRFLAG_800);
sc3a.draw(0, idx, Common::Point(91, 86), SPRFLAG_800);
w0.update();
WAIT(2);
}
// They came in great numbers to witness the momentous occasion
int frame = 40, frame2 = 0;
for (int idx = 0, xp = 0; idx < SCREEN_WIDTH; idx += 5) {
screen.horizMerge(xp);
tower1.draw(0, 0, Common::Point(idx, 0), SPRFLAG_800);
sc3a.draw(0, frame, Common::Point(idx + 91, 86), SPRFLAG_800);
tower2.draw(0, 0, Common::Point(idx - SCREEN_WIDTH, 0), SPRFLAG_800);
tower2.draw(0, 1, Common::Point(idx - (SCREEN_WIDTH / 2), 0), SPRFLAG_800);
sc3b[frame2 / 30].draw(0, frame2 % 30, Common::Point(idx - 277, 65), SPRFLAG_800);
frame = (frame + 1) % 57;
if (idx > (SCREEN_WIDTH / 2))
frame2 = (frame2 + 1) % 60;
xp -= 2;
if (xp < 1)
xp = SCREEN_WIDTH;
if (idx > 120)
setSubtitle(Res.WORLD_END_TEXT[2]);
w0.update();
WAIT(2);
}
for (; frame2 < 60; ++frame2) {
screen.horizMerge(frame);
tower2.draw(0, 0, Common::Point(0, 0), SPRFLAG_800);
tower2.draw(0, 1, Common::Point(SCREEN_WIDTH / 2, 0), SPRFLAG_800);
sc3b[frame2 / 30].draw(0, frame2 % 30, Common::Point(43, 65), SPRFLAG_800);
setSubtitle(Res.WORLD_END_TEXT[2]);
w0.update();
WAIT(2);
}
screen.freePages();
screen.fadeOut();
screen.loadBackground("foura.raw");
savedBg.blitFrom(screen);
// Crowd sitting down in chamber
sc06.draw(0, 0, Common::Point(26, 75));
w0.update();
screen.fadeIn();
for (int idx = 0; idx < 26; ++idx) {
screen.blitFrom(savedBg);
sc06.draw(0, idx, Common::Point(26, 75));
WAIT(2);
}
// The Dragon Pharoah presided over the ceremony
screen.fadeOut();
screen.loadBackground("eg140001.raw");
savedBg.blitFrom(screen);
w0.update();
setSubtitle(Res.WORLD_END_TEXT[3]);
screen.fadeIn();
for (int idx1 = 0; idx1 < 2; ++idx1) {
for (int idx2 = 0; idx2 < 15; ++idx2) {
screen.blitFrom(savedBg);
sc14.draw(0, idx2, Common::Point(141, 63));
setSubtitle(Res.WORLD_END_TEXT[3]);
w0.update();
WAIT(2);
}
}
// Queen Kalindra presented the Cube of Power
screen.loadBackground("eg100001.raw");
screen.loadPage(0);
savedBg.blitFrom(screen);
for (int idx1 = 0; idx1 < 2; ++idx1) {
for (int idx2 = 0; idx2 < 6; ++idx2) {
screen.blitFrom(savedBg);
sc13.draw(0, idx2, Common::Point(26, 21));
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
WAIT(2);
}
}
// Queen Kalindra lifts up the Cube of Power
screen.blitFrom(savedBg);
sc13.draw(0, 5, Common::Point(26, 21));
savedBg.blitFrom(screen);
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
frame = 0;
for (int idx = 185; idx > 68; idx -= 3) {
if (!sound.isSoundPlaying())
sound.playSound("cast.voc");
screen.blitFrom(savedBg);
sc17.draw(41, 0, Common::Point(33, idx), SPRFLAG_BOTTOM_CLIPPED);
sc17.draw(41, frame, Common::Point(33, idx), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
WAIT(2);
// WORKAROUND: sc17.eg2 has 17 frames, but the last is malformed. So skip it
frame = (frame + 1) % 16;
}
for (int idx = 0; idx < 16; ++idx) {
if (!sound.isSoundPlaying())
sound.playSound("cast.voc");
screen.blitFrom(savedBg);
sc17.draw(41, 0, Common::Point(33, 68), SPRFLAG_BOTTOM_CLIPPED);
sc17.draw(41, idx, Common::Point(33, 68), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
WAIT(2);
}
screen.blitFrom(savedBg);
sc17.draw(0, 0, Common::Point(33, 68), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[4]);
w0.update();
screen.fadeOut();
screen.loadBackground("eg140001.raw");
savedBg.blitFrom(screen);
w0.update();
screen.fadeIn();
for (int idx1 = 0; idx1 < 2; ++idx1) {
for (int idx2 = 0; idx2 < 15; ++idx2) {
screen.blitFrom(savedBg);
sc14.draw(0, idx2, Common::Point(141, 63));
w0.update();
WAIT(3);
}
}
// Prince Roland presented the Xeen Sceptre
screen.horizMerge(0);
savedBg.blitFrom(screen);
for (int idx1 = 0; idx1 < 3; ++idx1) {
for (int idx2 = 0; idx2 < 5; ++idx2) {
screen.blitFrom(savedBg);
sc10.draw(0, idx2, Common::Point(26, 21));
setSubtitle(Res.WORLD_END_TEXT[5]);
w0.update();
WAIT(3);
}
}
screen.blitFrom(savedBg);
setSubtitle(Res.WORLD_END_TEXT[5]);
w0.update();
SpriteResource::setClippedBottom(185);
for (int yp = 185; yp > 13; yp -= 6) {
screen.blitFrom(savedBg);
staff.draw(41, 0, Common::Point(196, yp), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[5]);
w0.update();
WAIT(2);
}
WAIT(30);
screen.fadeOut();
screen.loadBackground("eg140001.raw");
savedBg.blitFrom(screen);
w0.update();
screen.fadeIn();
for (int idx1 = 0; idx1 < 2; ++idx1) {
for (int idx2 = 0; idx2 < 15; ++idx2) {
screen.blitFrom(savedBg);
sc14.draw(0, idx2, Common::Point(141, 63));
w0.update();
WAIT(3);
}
}
// Together, they placed the Cube of Power...
SpriteResource::setClippedBottom(118);
screen.loadBackground("tablmain.raw");
savedBg.blitFrom(screen);
screen.loadPage(1);
sc20[0].draw(0, 0, Common::Point(26, 55));
hands.draw(0, 0, Common::Point(58, 17));
cube.draw(0, 0, Common::Point(101, 11), SPRFLAG_BOTTOM_CLIPPED);
w0.update();
sound.playSound("cast.voc");
for (int idx = 0; idx < 5; ++idx) {
if (!sound.isSoundPlaying())
sound.playSound("cast.voc");
screen.blitFrom(savedBg);
sc20[0].draw(0, 0, Common::Point(26, 55));
hands.draw(0, 0, Common::Point(58, 17));
cube.draw(0, idx, Common::Point(101, 11), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
WAIT(2);
}
frame = 0;
for (int idx = 0; idx < 16; ++idx) {
if (!sound.isSoundPlaying())
sound.playSound("cast.voc");
screen.blitFrom(savedBg);
sc20[0].draw(0, 0, Common::Point(26, 55));
hands.draw(0, idx, Common::Point(58, 17));
cube.draw(0, frame, Common::Point(101, 11), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
WAIT(2);
frame = (frame + 1) % 5;
}
// Cube lowers into table
frame = 0;
for (int yp = 11; yp < 82; ++yp) {
if (!sound.isSoundPlaying())
sound.playSound("cast.voc");
screen.blitFrom(savedBg);
sc20[0].draw(0, 0, Common::Point(26, 55));
cube.draw(0, frame, Common::Point(101, yp), SPRFLAG_BOTTOM_CLIPPED);
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
WAIT(2);
frame = (frame + 1) % 5;
}
sound.stopSound();
// Table is activating
sound.playSound("click.voc");
sound.playSound("padspell.voc");
for (int idx = 0; idx < 14; ++idx) {
if (idx == 10)
sound.playSound("padspell.voc");
screen.blitFrom(savedBg);
sc20[idx / 7].draw(0, idx % 7, Common::Point(26, 55));
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
WAIT(2);
}
for (int idx = 0; idx < 17; ++idx) {
if (idx == 10)
sound.playSound("padspell.voc");
screen.blitFrom(savedBg);
sc20[2].draw(0, idx, Common::Point(26, 55));
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
WAIT(3);
}
for (int idx = 0; idx < 6; ++idx) {
screen.blitFrom(savedBg);
sc20[3].draw(0, idx, Common::Point(26, 55));
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
WAIT(4);
}
screen.blitFrom(savedBg);
setSubtitle(Res.WORLD_END_TEXT[6]);
w0.update();
WAIT(30);
// And the Scepotre, onto the Altar of Joining
screen.horizMerge(SCREEN_WIDTH);
savedBg.blitFrom(screen);
screen.freePages();
for (int idx = 0; idx < 35; ++idx) {
if (idx == 3)
sound.playSound("click.voc");
else if (idx == 5 || idx == 15)
sound.playSound("elect.voc", 1, 0);
else if (idx == 22)
sound.playSound("explosio.voc");
screen.blitFrom(savedBg);
sc22[idx / 20].draw(0, idx % 20, Common::Point(112, 17));
setSubtitle(Res.WORLD_END_TEXT[7]);
w0.update();
WAIT(3);
}
screen.fadeOut();
return true;
}
bool WorldOfXeenCutscenes::worldEnding2() {
Screen &screen = *_vm->_screen;
Sound &sound = *_vm->_sound;
Windows &windows = *_vm->_windows;
Window &w0 = windows[0];
Graphics::ManagedSurface savedBg(SCREEN_WIDTH, SCREEN_HEIGHT);
SpriteResource sc23[8] = {
SpriteResource("sc23a.eg2"), SpriteResource("sc23b.eg2"),
SpriteResource("sc23c.eg2"), SpriteResource("sc23d.eg2"),
SpriteResource("sc23e.eg2"), SpriteResource("sc23f.eg2"),
SpriteResource("sc23g.eg2"), SpriteResource("sc23h.eg2")
};
SpriteResource sc24("sc24.eg2");
screen.loadBackground("eg23prt2.raw");
savedBg.blitFrom(screen);
sc23[0].draw(0, 0);
w0.update();
screen.fadeIn();
for (int idx = 0; idx < 61; ++idx) {
if (idx == 2 || idx == 15 || idx == 25 || idx == 33 || idx == 41)
sound.playSound("gascompr.voc");
sc23[idx / 8].draw(0, idx % 8);
w0.update();
WAIT(4);
}
// Far out view of light emerging from tower
screen.loadBackground("skymain.raw");
savedBg.blitFrom(screen);
sc24.draw(0, 0, Common::Point(103, 6));
for (int idx = 0; idx < 35; ++idx) {
if (idx == 2 || idx == 15 || idx == 21)
sound.playSound("photon.voc", 1, 0);
screen.blitFrom(savedBg);
sc24.draw(0, idx, Common::Point(103, 6));
WAIT(3);
}
for (int idx = 20; idx < 35; ++idx) {
screen.blitFrom(savedBg);
sc24.draw(0, idx, Common::Point(103, 6));
WAIT(3);
}
screen.fadeOut();
// Green power lines spreading to four corners of the top half of Xeen
SpriteResource sc25("sc25.eg2"), sc262("sc262.eg2"), sc263("sc263.eg2"),
sc264("sc264.eg2");
SpriteResource sc261[2] = {
SpriteResource("sc261a.eg2"), SpriteResource("sc261b.eg2")
};
screen.loadBackground("eg250001.raw");
screen.loadPalette("eg250001.pal");
w0.update();
screen.fadeIn();
sound.playSound("comet.voc");
for (int idx = 0; idx < 52; ++idx) {
if (idx == 28)
sound.playSound("click.voc");
if (!sound.isSoundPlaying())
sound.playSound("comet.voc");
sc25.draw(0, idx);
w0.update();
WAIT(2);
}
sound.stopSound();
// Closeup view of the four collectors receiving the power beams
screen.loadBackground("blank.raw");
screen.loadPalette("skymain.pal");
sc261[0].draw(0, 0, Common::Point(7, 4));
sc262.draw(0, 0, Common::Point(86, 4));
sc263.draw(0, 0, Common::Point(164, 4));
sc264.draw(0, 0, Common::Point(242, 4));
w0.update();
screen.fadeIn(0x81);
int frame1 = 0, frame2 = 0, frame3 = 0, frame4 = 0;
for (int idx = 0; idx < 78; ++idx) {
sc261[frame4 / 14].draw(0, frame4 % 14, Common::Point(7, 4));
sc262.draw(0, frame1, Common::Point(86, 4));
sc263.draw(0, frame2, Common::Point(164, 4));
sc264.draw(0, frame3, Common::Point(242, 4));
if (idx == 10 || idx == 28 || idx == 43 || idx == 56)
sound.playSound("photon.voc", 1, 0);
frame4 = (frame4 + 1) % 28;
frame1 = (frame1 + 1) % 9;
frame2 = (frame2 + 1) % 19;
frame3 = (frame3 + 1) % 10;
if (idx > 12 && frame4 < 13)
frame4 = 13;
if (idx < 23)
frame1 = 0;
else if (idx > 26 && frame1 < 5)
frame1 = 5;
if (idx < 34)
frame2 = 0;
else if (idx > 43 && frame2 < 12)
frame2 = 12;
if (idx < 53)
frame3 = 0;
else if (idx > 57 && frame3 < 5)
frame3 = 5;
w0.update();
WAIT(2);
}
screen.fadeOut();
// Four beams arc across bottom of Xeen
SpriteResource sc27("sc27.eg2");
screen.loadBackground("eg270001.raw");
screen.loadPalette("eg250001.pal");
screen.fadeIn();
for (int idx = 0; idx < 89; ++idx) {
if (!sound.isSoundPlaying())
sound.playSound("comet.voc");
if (idx == 19 || idx == 60)
sound.playSound("click.voc");
sc27.draw(0, idx);
w0.update();
WAIT(2);
}
sound.stopSound();
screen.fadeOut();
return true;
}
bool WorldOfXeenCutscenes::worldEnding3() {
Screen &screen = *_vm->_screen;
Sound &sound = *_vm->_sound;
Windows &windows = *_vm->_windows;
Window &w0 = windows[0];
Graphics::ManagedSurface savedBg(SCREEN_WIDTH, SCREEN_HEIGHT);
SpriteResource sc30("sc30.eg2");
SpriteResource sc28[14] = {
SpriteResource("sc28a.eg2", 2), SpriteResource("sc28b1.eg2", 2),
SpriteResource("sc28c.eg2", 2), SpriteResource("sc28d.eg2", 2),
SpriteResource("sc28e.eg2", 2), SpriteResource("sc28f.eg2", 2),
SpriteResource("sc28g.eg2", 2), SpriteResource("sc28h.eg2", 2),
SpriteResource("sc28i.eg2", 2), SpriteResource("sc28j.eg2", 2),
SpriteResource("sc28k.eg2", 2), SpriteResource("sc28l.eg2", 2),
SpriteResource("sc28m.eg2", 2), SpriteResource("sc28n.eg2", 2),
};
// Transformation of Xeen into a globe
screen.loadBackground("eg280001.raw");
screen.loadPalette("eg250001.pal");
savedBg.blitFrom(screen);
w0.update();
screen.fadeIn();
for (int idx = 0; idx < 138; ++idx) {
if (!sound.isSoundPlaying() && idx > 98)
sound.playSound("rumble.voc");
sc28[idx / 10].draw(0, idx % 10, Common::Point(52, 15));
w0.update();
WAIT(2);
}
sound.stopSound();
// White screen with explosion sound
screen.loadPalette("white.pal");
screen.fadeIn();
sound.playSound("explosio.voc");
WAIT(10);
screen.loadPalette("eg250001.pal");
screen.fadeOut();
// With the prophecy complete, the two sides of Xeen were united as one
for (int idx1 = 0; idx1 < 20; ++idx1) {
for (int idx2 = 0; idx2 < 4; ++idx2) {
sc30.draw(0, idx2);
setSubtitle2(Res.WORLD_END_TEXT[8]);
w0.update();
if (!idx1 && !idx2)
screen.fadeIn();
if (idx1 == 17)
sound.songCommand(207);
WAIT(2);
}
}
screen.fadeOut();
while (sound.isSoundPlaying()) {
WAIT(2);
}
sound.playSong("outday3.m");
Common::String gooberStr = Res.GOOBER[_goober];
Common::String congratsStr1 = Common::String::format(Res.WORLD_CONGRATULATIONS, _finalScore);
showPharaohEndText(congratsStr1.c_str(),
_goober == NON_GOOBER ? nullptr :
Common::String::format(Res.WORLD_CONGRATULATIONS2, gooberStr.c_str()).c_str()
);
return true;
}
void WorldOfXeenCutscenes::setSubtitle(const Common::String &msg) {
Windows &windows = *_vm->_windows;
Window &w = windows[28];
const char *const FORMAT1 = "\v000\t000\f38\x3""c%s";
w.setBounds(Common::Rect(2, 157, SCREEN_WIDTH, 157 + 61));
w.writeString(Common::String::format(FORMAT1, msg.c_str()));
const char *const FORMAT2 = "\v000\t000\f39\x3""c%s";
w.setBounds(Common::Rect(1, 156, SCREEN_WIDTH - 1, 156 + 60));
w.writeString(Common::String::format(FORMAT2, msg.c_str()));
}
void WorldOfXeenCutscenes::setSubtitle2(const Common::String &msg) {
Windows &windows = *_vm->_windows;
Window &w = windows[28];
const char *const FORMAT1 = "\v000\t000\f05\x3""c%s";
w.setBounds(Common::Rect(2, 157, SCREEN_WIDTH, SCREEN_HEIGHT - 2));
w.writeString(Common::String::format(FORMAT1, msg.c_str()));
const char *const FORMAT2 = "\v000\t000\f11\x3""c%s";
w.setBounds(Common::Rect(1, 156, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 4));
w.writeString(Common::String::format(FORMAT2, msg.c_str()));
}
} // End of namespace WorldOfXeen
} // End of namespace Xeen
} // End of namespace MM