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2026-02-02 04:50:13 +01:00

267 lines
6.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/globals.h"
#include "mm/mm1/gfx/gfx.h"
#include "mm/mm1/views_enh/text_view.h"
#include "mm/mm1/mm1.h"
#include "mm/shared/utils/strings.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
#define ROW_HEIGHT 9
#define TEXT_COLOR 9
TextView::TextView(const Common::String &name) :
UIElement(name, g_engine) {
}
TextView::TextView(const Common::String &name, UIElement *owner) :
UIElement(name, owner) {
}
byte TextView::setTextColor(byte col) {
byte oldColor = _colorsNum;
_colorsNum = col;
return oldColor;
}
XeenFont *TextView::getFont() const {
return _fontReduced ? &g_globals->_fontReduced :
&g_globals->_fontNormal;
}
static bool flag = false;
void TextView::writeChar(unsigned char c) {
XeenFont::setColors(_colorsNum);
XeenFont &font = *getFont();
if (c == '\r' || c == '\n') {
_textPos.x = 0;
_textPos.y += font.getFontHeight();
} else {
Graphics::ManagedSurface s = getSurface();
if (c != ' ')
font.drawChar(&s, c,
_bounds.borderSize() + _textPos.x,
_bounds.borderSize() + _textPos.y,
TEXT_COLOR);
_textPos.x += font.getCharWidth(c);
if (_textPos.x >= _innerBounds.width()) {
_textPos.x = 0;
_textPos.y += font.getFontHeight();
}
}
}
void TextView::writeChar(int x, int y, unsigned char c) {
_textPos.x = x;
_textPos.y = y;
writeChar(c);
}
void TextView::rawWriteString(const Common::String &str) {
int y = _textPos.y;
for (const char *s = (const char *)str.c_str(); *s; ++s) {
char c = *s;
if (c == '\x01') {
// Highlight next character for buttons
int colNum = atoi(Common::String(s + 1, s + 3).c_str());
byte oldCol = setTextColor(colNum);
s += 3;
writeChar(*s);
setTextColor(oldCol);
} else if (c == '\x02') {
int colNum = atoi(Common::String(s + 1, s + 3).c_str());
setTextColor(colNum);
s += 2;
} else {
writeChar(c);
}
}
_textPos.y = y;
}
void TextView::writeString(const Common::String &str, TextAlign align) {
if (_textPos.x == 0) {
if (align == ALIGN_RIGHT)
_textPos.x = _innerBounds.width();
else if (align == ALIGN_MIDDLE)
_textPos.x = _innerBounds.width() / 2;
}
// Figure out line widths
int lineWidth;
switch (align) {
case ALIGN_RIGHT:
lineWidth = _textPos.x;
break;
case ALIGN_MIDDLE:
lineWidth = MIN(_textPos.x, (int16)(_innerBounds.width() - _textPos.x)) * 2;
break;
default:
lineWidth = _innerBounds.width() - _textPos.x;
break;
}
// Split the string into lines
Common::StringArray lines = splitLines(str, lineWidth);
int xStart = _textPos.x;
for (const auto &line : lines) {
if (line != lines.front()) {
newLine();
_textPos.x = xStart;
}
if (align != ALIGN_LEFT) {
int strWidth = getFont()->getStringWidth(line);
if (align == ALIGN_MIDDLE)
_textPos.x = xStart - strWidth / 2;
else
// Right align
_textPos.x = xStart - strWidth;
}
rawWriteString(line);
}
}
void TextView::writeString(int x, int y, const Common::String &str,
TextAlign align) {
_textPos.x = x;
_textPos.y = y;
writeString(str, align);
}
void TextView::writeNumber(int val) {
writeString(Common::String::format("%d", val));
}
void TextView::writeNumber(int x, int y, int val) {
_textPos.x = x;
_textPos.y = y;
writeNumber(val);
}
void TextView::writeLine(int lineNum, const Common::String &str,
TextAlign align, int xp) {
writeString(xp, lineNum * ROW_HEIGHT, str, align);
}
size_t TextView::getStringWidth(const Common::String &str) {
return getFont()->getStringWidth(str);
}
void TextView::newLine() {
_textPos.x = 0;
_textPos.y += ROW_HEIGHT;
}
Common::StringArray TextView::splitLines(const Common::String &str,
int lineWidth) {
XeenFont &font = _fontReduced ?
g_globals->_fontReduced : g_globals->_fontNormal;
const Common::String CONTROL_CHARS = "\x01\x02";
bool hasControlChars = str.findFirstOf(CONTROL_CHARS) != Common::String::npos;
const char *startP = str.c_str();
const char *endP;
if (lineWidth == -1)
lineWidth = _innerBounds.width();
Common::StringArray lines;
if (str.empty())
return lines;
do {
endP = strchr(startP, '\n');
int strWidth = font.getStringWidth(endP ?
Common::String(startP, endP) : Common::String(startP));
if (strWidth > lineWidth) {
// Find the last space before a full line
endP = startP + strlen(startP) - 1;
while (strWidth > lineWidth) {
// Move back to a prior space
for (--endP; endP > startP && *endP != ' '; --endP) {
if (hasControlChars) {
// Strings can have a byte value of 1 or 2 (for changing the
// color of the next character/all text), followed by 2 characters
// for the color. So in such cases, skip over the digits
size_t p = Common::String(startP).findLastOf(CONTROL_CHARS);
if (p != Common::String::npos && endP >= (startP + p) &&
endP < (startP + p + 3))
endP = startP + p;
}
}
if (endP <= startP) {
// No place to word wrap, and it's longer than the width.
// So just use the entirety of the remainder
endP = startP + strlen(startP) - 1;
break;
}
strWidth = font.getStringWidth(Common::String(startP, endP));
}
}
// Add line to results
lines.push_back(endP ? Common::String(startP, endP) : Common::String(startP));
if (!endP)
break;
// Start next line after space or carriage return
startP = endP + 1;
} while (*startP);
return lines;
}
void TextView::clearSurface() {
UIElement::clearSurface();
_textPos.x = _textPos.y = 0;
}
void TextView::drawGraphic(int gfxNum) {
const Graphics::ManagedSurface img =
g_globals->_monsters->getMonsterImage(gfxNum);
getSurface().blitFrom(img, Common::Point(64, 30));
}
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM