118 lines
3.2 KiB
C++
118 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "mm/mm1/views_enh/spells/location.h"
|
|
#include "mm/mm1/globals.h"
|
|
|
|
#define TEXT_X1 160
|
|
#define TEXT_X2 195
|
|
|
|
namespace MM {
|
|
namespace MM1 {
|
|
namespace ViewsEnh {
|
|
namespace Spells {
|
|
|
|
Location::Location() : ScrollView("Location") {
|
|
setBounds(Common::Rect(0, 144, 234, 200));
|
|
addButton(&g_globals->_escSprites, Common::Point(5, 28), 0, KEYBIND_ESCAPE, true);
|
|
}
|
|
|
|
void Location::draw() {
|
|
Maps::Maps &maps = *g_maps;
|
|
Maps::Map &map = *maps._currentMap;
|
|
byte v;
|
|
|
|
ScrollView::draw();
|
|
|
|
setReduced(true);
|
|
writeString(20, 30, STRING["enhdialogs.misc.go_back"]);
|
|
|
|
writeLine(0, STRING["dialogs.spells.location_loc"], ALIGN_LEFT, 0);
|
|
|
|
v = map[Maps::MAP_TYPE];
|
|
if (v == 0xff) {
|
|
writeString(STRING["dialogs.spells.location_unknown"]);
|
|
} else {
|
|
if (v == 0) {
|
|
writeString(STRING["dialogs.spells.location_outdoors"]);
|
|
} else if (!(v & 0x80)) {
|
|
writeChar('0' + map[37]);
|
|
writeString(STRING["dialogs.spells.location_under"]);
|
|
} else if (v == 0xfe) {
|
|
writeString(STRING["dialogs.spells.location_town"]);
|
|
} else {
|
|
writeString(STRING["dialogs.spells.location_castle"]);
|
|
}
|
|
|
|
writeLine(0, STRING["dialogs.spells.location_sector"], ALIGN_LEFT, 111);
|
|
writeChar(map[Maps::MAP_SECTOR1] & 0x7f);
|
|
writeChar('-');
|
|
writeChar(map[Maps::MAP_SECTOR2] & 0x7f);
|
|
|
|
writeLine(1, STRING["dialogs.spells.location_surface_x"], ALIGN_RIGHT, TEXT_X1);
|
|
writeString("X=");
|
|
|
|
if (map[Maps::MAP_TYPE]) {
|
|
writeNumber(map[Maps::MAP_SURFACE_X]);
|
|
writeLine(1, "Y=", ALIGN_LEFT, TEXT_X2);
|
|
writeNumber(map[Maps::MAP_SURFACE_Y]);
|
|
|
|
writeLine(2, STRING["dialogs.spells.location_inside_x"], ALIGN_RIGHT, TEXT_X1);
|
|
writeString("X=");
|
|
}
|
|
|
|
writeNumber(maps._mapPos.x);
|
|
_textPos.x = TEXT_X2;
|
|
writeString("Y=");
|
|
writeNumber(maps._mapPos.y);
|
|
|
|
writeLine(3, STRING["dialogs.spells.location_facing"], ALIGN_RIGHT, TEXT_X1);
|
|
switch (maps._forwardMask) {
|
|
case Maps::DIRMASK_N:
|
|
writeChar('N');
|
|
break;
|
|
case Maps::DIRMASK_S:
|
|
writeChar('S');
|
|
break;
|
|
case Maps::DIRMASK_E:
|
|
writeChar('E');
|
|
break;
|
|
default:
|
|
writeChar('W');
|
|
break;
|
|
}
|
|
}
|
|
|
|
setReduced(false);
|
|
}
|
|
|
|
bool Location::msgAction(const ActionMessage &msg) {
|
|
if (msg._action == KEYBIND_SELECT || msg._action == KEYBIND_ESCAPE)
|
|
g_events->replaceView("Game", true);
|
|
|
|
return true;
|
|
}
|
|
|
|
} // namespace Spells
|
|
} // namespace ViewsEnh
|
|
} // namespace MM1
|
|
} // namespace MM
|