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2026-02-02 04:50:13 +01:00

99 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/interactions/alamar.h"
#include "mm/mm1/maps/map49.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
namespace Interactions {
#define VAL1 952
#define HAS_EYE 154
Alamar::Alamar() : Interaction("Alamar", 22) {
}
bool Alamar::msgFocus(const FocusMessage &msg) {
Interaction::msgFocus(msg);
clearButtons();
MM1::Maps::Map49 &map = *static_cast<MM1::Maps::Map49 *>(g_maps->_currentMap);
_succeeded = false;
for (uint i = 0; i < g_globals->_party.size() && !_succeeded; ++i)
_succeeded = (g_globals->_party[i]._flags[13] & CHARFLAG13_ALAMAR) != 0;
map[HAS_EYE] = g_globals->_party.hasItem(EYE_OF_GOROS_ID) ? 1 : 0;
if (!_succeeded && !map[HAS_EYE]) {
for (uint i = 0; i < g_globals->_party.size() && !_succeeded; ++i)
g_globals->_party[i]._quest = 255;
}
_title = STRING["maps.emap49.king_alamar"];
if (_succeeded) {
addText(Common::String::format("%s%s",
STRING["maps.map49.alamar1"].c_str(),
STRING["maps.map49.alamar3"].c_str()
));
} else if (map[HAS_EYE]) {
_title = STRING["maps.emap49.sheltem"];
addText(Common::String::format("%s%s",
STRING["maps.map49.alamar1"].c_str(),
STRING["maps.map49.alamar4"].c_str()
));
for (int i = 0; i < 6; ++i)
Sound::sound(SOUND_2);
} else {
addText(Common::String::format("%s%s",
STRING["maps.map49.alamar1"].c_str(),
STRING["maps.map49.alamar2"].c_str()
));
}
return true;
}
void Alamar::viewAction() {
MM1::Maps::Map49 &map = *static_cast<MM1::Maps::Map49 *>(g_maps->_currentMap);
close();
if (map[HAS_EYE]) {
map[VAL1]++;
map.updateGame();
} else {
g_maps->_mapPos.x = 8;
map.updateGame();
}
}
} // namespace Interactions
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM