171 lines
6.0 KiB
C++
171 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views_enh/character_base.h"
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#include "mm/mm1/utils/strings.h"
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#include "mm/mm1/globals.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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#define LINE1_Y 5
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#define COL1_X 30
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#define COL3_X 220
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#define BACKPACK_Y 103
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CharacterBase::CharacterBase(const Common::String &name) : ScrollView(name) {
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_escSprite.load("esc.icn");
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}
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void CharacterBase::printStats() {
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const Character &c = *g_globals->_currCharacter;
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printSummary();
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writeLine(4, STRING["stats.attributes.int"], ALIGN_RIGHT, COL1_X);
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writeLine(4, Common::String::format("%u", c._intelligence._base), ALIGN_LEFT, COL1_X);
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writeLine(5, STRING["stats.attributes.mgt"], ALIGN_RIGHT, COL1_X);
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writeLine(5, Common::String::format("%u", c._might._base), ALIGN_LEFT, COL1_X);
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writeLine(6, STRING["stats.attributes.per"], ALIGN_RIGHT, COL1_X);
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writeLine(6, Common::String::format("%u", c._personality._base), ALIGN_LEFT, COL1_X);
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writeLine(7, STRING["stats.attributes.end"], ALIGN_RIGHT, COL1_X);
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writeLine(7, Common::String::format("%u", c._endurance._base), ALIGN_LEFT, COL1_X);
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writeLine(8, STRING["stats.attributes.spd"], ALIGN_RIGHT, COL1_X);
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writeLine(8, Common::String::format("%u", c._speed._base), ALIGN_LEFT, COL1_X);
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writeLine(9, STRING["stats.attributes.acy"], ALIGN_RIGHT, COL1_X);
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writeLine(9, Common::String::format("%u", c._accuracy._base), ALIGN_LEFT, COL1_X);
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writeLine(10, STRING["stats.attributes.luc"], ALIGN_RIGHT, COL1_X);
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writeLine(10, Common::String::format("%u", c._luck._base), ALIGN_LEFT, COL1_X);
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writeLine(4, STRING["stats.attributes.level"], ALIGN_RIGHT, 90);
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writeNumber(c._level);
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writeLine(4, STRING["stats.attributes.age"], ALIGN_LEFT, 120);
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writeNumber(c._age);
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writeLine(6, STRING["stats.attributes.sp"], ALIGN_RIGHT, 90);
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writeLine(6, Common::String::format("%u", c._sp._current), ALIGN_LEFT, 90);
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writeLine(6, Common::String::format("/%u", c._sp._base), ALIGN_LEFT, 120);
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writeLine(6, Common::String::format("(%u)", c._spellLevel._current), ALIGN_LEFT, 160);
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writeLine(8, STRING["stats.attributes.hp"], ALIGN_RIGHT, 90);
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writeLine(8, Common::String::format("%u", c._hpCurrent), ALIGN_LEFT, 90);
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writeLine(8, Common::String::format("/%u", c._hpMax), ALIGN_LEFT, 120);
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writeLine(10, STRING["stats.attributes.ac"], ALIGN_RIGHT, 90);
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writeLine(10, Common::String::format("%u", c._ac._current), ALIGN_LEFT, 90);
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writeLine(4, STRING["stats.attributes.exp"], ALIGN_RIGHT, COL3_X);
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writeLine(4, Common::String::format("%u", c._exp), ALIGN_LEFT, COL3_X);
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writeLine(6, STRING["stats.attributes.gems"], ALIGN_RIGHT, COL3_X);
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writeLine(6, Common::String::format("%u", c._gems), ALIGN_LEFT, COL3_X);
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writeLine(8, STRING["stats.attributes.gold"], ALIGN_RIGHT, COL3_X);
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writeLine(8, Common::String::format("%u", c._gold), ALIGN_LEFT, COL3_X);
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writeLine(10, STRING["stats.attributes.food"], ALIGN_RIGHT, COL3_X);
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writeLine(10, Common::String::format("%u", c._food), ALIGN_LEFT, COL3_X);
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printCondition();
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printInventory();
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}
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void CharacterBase::printSummary() {
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const Character &c = *g_globals->_currCharacter;
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writeString(35, LINE1_Y, c._name);
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writeString(120, LINE1_Y, ": ");
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writeString((c._sex == MALE) ? "M " : (c._sex == FEMALE ? "F " : "O "));
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writeString((c._alignment >= GOOD && c._alignment <= EVIL) ?
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STRING[Common::String::format("stats.alignments.%d", c._alignment)] :
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STRING["stats.none"]
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);
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writeChar(' ');
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if (c._race >= HUMAN && c._race <= HALF_ORC)
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writeString(STRING[Common::String::format("stats.races.%d", c._race)]);
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else
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writeString(STRING["stats.none"]);
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writeChar(' ');
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if (c._class >= KNIGHT && c._class <= ROBBER)
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writeString(STRING[Common::String::format("stats.classes.%d", c._class)]);
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else
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writeString(STRING["stats.none"]);
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}
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void CharacterBase::printCondition() {
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const Character &c = *g_globals->_currCharacter;
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writeLine(2, STRING["stats.attributes.cond"], ALIGN_RIGHT, 90);
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writeLine(2, c.getConditionString(), ALIGN_LEFT, 90);
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}
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void CharacterBase::printInventory() {
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const Character &c = *g_globals->_currCharacter;
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writeString(0, BACKPACK_Y, STRING["stats.inventory"]);
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for (int i = 0; i < 5; ++i)
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writeChar('-');
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// Print the equipped and backpack items
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for (uint i = 0; i < INVENTORY_COUNT; ++i) {
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// Equippied item
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writeString(0, BACKPACK_Y + 9 * (i + 1), Common::String::format("%c) ", '1' + i));
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if (i < c._equipped.size()) {
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g_globals->_items.getItem(c._equipped[i]._id);
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const Item &item = g_globals->_currItem;
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writeString(item._name);
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}
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// Backpack item
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writeString(160 - _innerBounds.left, BACKPACK_Y + 9 * (i + 1),
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Common::String::format("%c) ", 'A' + i));
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if (i < c._backpack.size()) {
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g_globals->_items.getItem(c._backpack[i]._id);
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const Item &item = g_globals->_currItem;
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writeString(item._name);
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}
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}
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}
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void CharacterBase::draw() {
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assert(g_globals->_currCharacter);
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const Character &c = *g_globals->_currCharacter;
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ScrollView::draw();
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Graphics::ManagedSurface s = getSurface();
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c._faceSprites.draw(&s, 0, Common::Point(_innerBounds.left, _innerBounds.top));
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printStats();
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}
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bool CharacterBase::msgAction(const ActionMessage &msg) {
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if (msg._action == KEYBIND_ESCAPE) {
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close();
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return true;
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}
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return false;
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}
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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