Files
scummvm-cursorfix/engines/mm/mm1/views_enh/character_base.cpp
2026-02-02 04:50:13 +01:00

171 lines
6.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/character_base.h"
#include "mm/mm1/utils/strings.h"
#include "mm/mm1/globals.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
#define LINE1_Y 5
#define COL1_X 30
#define COL3_X 220
#define BACKPACK_Y 103
CharacterBase::CharacterBase(const Common::String &name) : ScrollView(name) {
_escSprite.load("esc.icn");
}
void CharacterBase::printStats() {
const Character &c = *g_globals->_currCharacter;
printSummary();
writeLine(4, STRING["stats.attributes.int"], ALIGN_RIGHT, COL1_X);
writeLine(4, Common::String::format("%u", c._intelligence._base), ALIGN_LEFT, COL1_X);
writeLine(5, STRING["stats.attributes.mgt"], ALIGN_RIGHT, COL1_X);
writeLine(5, Common::String::format("%u", c._might._base), ALIGN_LEFT, COL1_X);
writeLine(6, STRING["stats.attributes.per"], ALIGN_RIGHT, COL1_X);
writeLine(6, Common::String::format("%u", c._personality._base), ALIGN_LEFT, COL1_X);
writeLine(7, STRING["stats.attributes.end"], ALIGN_RIGHT, COL1_X);
writeLine(7, Common::String::format("%u", c._endurance._base), ALIGN_LEFT, COL1_X);
writeLine(8, STRING["stats.attributes.spd"], ALIGN_RIGHT, COL1_X);
writeLine(8, Common::String::format("%u", c._speed._base), ALIGN_LEFT, COL1_X);
writeLine(9, STRING["stats.attributes.acy"], ALIGN_RIGHT, COL1_X);
writeLine(9, Common::String::format("%u", c._accuracy._base), ALIGN_LEFT, COL1_X);
writeLine(10, STRING["stats.attributes.luc"], ALIGN_RIGHT, COL1_X);
writeLine(10, Common::String::format("%u", c._luck._base), ALIGN_LEFT, COL1_X);
writeLine(4, STRING["stats.attributes.level"], ALIGN_RIGHT, 90);
writeNumber(c._level);
writeLine(4, STRING["stats.attributes.age"], ALIGN_LEFT, 120);
writeNumber(c._age);
writeLine(6, STRING["stats.attributes.sp"], ALIGN_RIGHT, 90);
writeLine(6, Common::String::format("%u", c._sp._current), ALIGN_LEFT, 90);
writeLine(6, Common::String::format("/%u", c._sp._base), ALIGN_LEFT, 120);
writeLine(6, Common::String::format("(%u)", c._spellLevel._current), ALIGN_LEFT, 160);
writeLine(8, STRING["stats.attributes.hp"], ALIGN_RIGHT, 90);
writeLine(8, Common::String::format("%u", c._hpCurrent), ALIGN_LEFT, 90);
writeLine(8, Common::String::format("/%u", c._hpMax), ALIGN_LEFT, 120);
writeLine(10, STRING["stats.attributes.ac"], ALIGN_RIGHT, 90);
writeLine(10, Common::String::format("%u", c._ac._current), ALIGN_LEFT, 90);
writeLine(4, STRING["stats.attributes.exp"], ALIGN_RIGHT, COL3_X);
writeLine(4, Common::String::format("%u", c._exp), ALIGN_LEFT, COL3_X);
writeLine(6, STRING["stats.attributes.gems"], ALIGN_RIGHT, COL3_X);
writeLine(6, Common::String::format("%u", c._gems), ALIGN_LEFT, COL3_X);
writeLine(8, STRING["stats.attributes.gold"], ALIGN_RIGHT, COL3_X);
writeLine(8, Common::String::format("%u", c._gold), ALIGN_LEFT, COL3_X);
writeLine(10, STRING["stats.attributes.food"], ALIGN_RIGHT, COL3_X);
writeLine(10, Common::String::format("%u", c._food), ALIGN_LEFT, COL3_X);
printCondition();
printInventory();
}
void CharacterBase::printSummary() {
const Character &c = *g_globals->_currCharacter;
writeString(35, LINE1_Y, c._name);
writeString(120, LINE1_Y, ": ");
writeString((c._sex == MALE) ? "M " : (c._sex == FEMALE ? "F " : "O "));
writeString((c._alignment >= GOOD && c._alignment <= EVIL) ?
STRING[Common::String::format("stats.alignments.%d", c._alignment)] :
STRING["stats.none"]
);
writeChar(' ');
if (c._race >= HUMAN && c._race <= HALF_ORC)
writeString(STRING[Common::String::format("stats.races.%d", c._race)]);
else
writeString(STRING["stats.none"]);
writeChar(' ');
if (c._class >= KNIGHT && c._class <= ROBBER)
writeString(STRING[Common::String::format("stats.classes.%d", c._class)]);
else
writeString(STRING["stats.none"]);
}
void CharacterBase::printCondition() {
const Character &c = *g_globals->_currCharacter;
writeLine(2, STRING["stats.attributes.cond"], ALIGN_RIGHT, 90);
writeLine(2, c.getConditionString(), ALIGN_LEFT, 90);
}
void CharacterBase::printInventory() {
const Character &c = *g_globals->_currCharacter;
writeString(0, BACKPACK_Y, STRING["stats.inventory"]);
for (int i = 0; i < 5; ++i)
writeChar('-');
// Print the equipped and backpack items
for (uint i = 0; i < INVENTORY_COUNT; ++i) {
// Equippied item
writeString(0, BACKPACK_Y + 9 * (i + 1), Common::String::format("%c) ", '1' + i));
if (i < c._equipped.size()) {
g_globals->_items.getItem(c._equipped[i]._id);
const Item &item = g_globals->_currItem;
writeString(item._name);
}
// Backpack item
writeString(160 - _innerBounds.left, BACKPACK_Y + 9 * (i + 1),
Common::String::format("%c) ", 'A' + i));
if (i < c._backpack.size()) {
g_globals->_items.getItem(c._backpack[i]._id);
const Item &item = g_globals->_currItem;
writeString(item._name);
}
}
}
void CharacterBase::draw() {
assert(g_globals->_currCharacter);
const Character &c = *g_globals->_currCharacter;
ScrollView::draw();
Graphics::ManagedSurface s = getSurface();
c._faceSprites.draw(&s, 0, Common::Point(_innerBounds.left, _innerBounds.top));
printStats();
}
bool CharacterBase::msgAction(const ActionMessage &msg) {
if (msg._action == KEYBIND_ESCAPE) {
close();
return true;
}
return false;
}
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM