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2026-02-02 04:50:13 +01:00

110 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views/locations/location.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Views {
namespace Locations {
#define DISPLAY_SECONDS 5
Location::Location(const Common::String &name) : TextView(name) {
_bounds = getLineBounds(17, 24);
_modeString = STRING["dialogs.location.gather"];
}
bool Location::msgGame(const GameMessage &msg) {
if (msg._name == "DISPLAY") {
addView();
return true;
}
return TextView::msgGame(msg);
}
void Location::draw() {
clearSurface();
writeString(0, 0, g_globals->_currCharacter->_name);
newLine();
writeString(STRING["dialogs.location.gold"]);
writeNumber(g_globals->_currCharacter->_gold);
newLine();
newLine();
writeString(_modeString);
writeString(0, 6, STRING["dialogs.misc.go_back"]);
}
void Location::displayMessage(int x, const Common::String &msg) {
clearLines(3, 7);
writeString(x, 5, msg);
delaySeconds(DISPLAY_SECONDS);
}
void Location::newLine() {
_textPos.x = 0;
if (++_textPos.y >= 24)
_textPos.y = 0;
}
bool Location::subtractGold(uint amount) {
if (g_globals->_currCharacter->_gold < amount) {
notEnoughGold();
return false;
} else {
g_globals->_currCharacter->_gold -= amount;
return true;
}
}
void Location::notEnoughGold() {
Sound::sound(SOUND_2);
displayMessage(STRING["dialogs.misc.not_enough_gold"]);
}
void Location::backpackFull() {
Sound::sound(SOUND_2);
displayMessage(STRING["dialogs.misc.backpack_full"]);
}
void Location::changeCharacter(uint index) {
if (index >= g_globals->_party.size())
return;
g_globals->_currCharacter = &g_globals->_party[index];
redraw();
}
void Location::leave() {
g_maps->turnAround();
close();
g_events->redraw();
}
} // namespace Locations
} // namespace Views
} // namespace MM1
} // namespace MM