209 lines
4.3 KiB
C++
209 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map40.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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#define VAL1 363
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#define VAL2 831
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#define GOLD 832
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void Map40::special() {
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// Scan for special actions on the map cell
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for (uint i = 0; i < 23; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[74 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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if (_data[VAL1]) {
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checkPartyDead();
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} else {
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_data[VAL2]++;
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g_maps->_mapPos.y++;
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updateGame();
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send(SoundMessage(STRING["maps.map40.conveyor_belt"]));
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}
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}
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void Map40::special00() {
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send(SoundMessage(STRING["maps.map40.message2"]));
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}
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void Map40::special01() {
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g_maps->clearSpecial();
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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g_globals->_party[i]._flags[7] |= CHARFLAG7_40;
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}
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g_events->addView("LordArcher");
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}
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void Map40::special02() {
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reduceHP();
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send(SoundMessage(STRING["maps.map40.giants"]));
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}
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void Map40::special03() {
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visitedExit();
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send(SoundMessage(
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STRING["maps.stairs_up"],
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[]() {
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g_maps->changeMap(0xf02, 3);
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}
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));
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}
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void Map40::special04() {
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send(SoundMessage(
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STRING["maps.map40.button"],
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[]() {
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Map40 &map = *static_cast<Map40 *>(g_maps->_currentMap);
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map[VAL1]++;
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}
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));
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}
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void Map40::special05() {
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encounter(&_data[588], &_data[601]);
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}
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void Map40::special06() {
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encounter(&_data[614], &_data[621]);
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}
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void Map40::special07() {
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encounter(&_data[628], &_data[640]);
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}
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void Map40::special08() {
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encounter(&_data[652], &_data[658]);
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}
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void Map40::special09() {
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encounter(&_data[664], &_data[675]);
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}
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void Map40::special10() {
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encounter(&_data[686], &_data[700]);
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}
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void Map40::special11() {
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encounter(&_data[714], &_data[726]);
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}
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void Map40::special12() {
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encounter(&_data[738], &_data[750]);
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}
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void Map40::special13() {
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encounter(&_data[762], &_data[776]);
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}
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void Map40::special14() {
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encounter(&_data[790], &_data[802]);
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}
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void Map40::special15() {
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if (_data[VAL2]) {
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_data[VAL2] = 0;
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reduceHP();
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reduceHP();
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send(SoundMessage(STRING["maps.map40.squish"]));
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} else {
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none160();
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}
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}
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void Map40::special16() {
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send(SoundMessage(STRING["maps.map40.boulder"]));
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}
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void Map40::special17() {
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send(SoundMessage(STRING["maps.map40.test1"]));
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}
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void Map40::special18() {
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send(SoundMessage(STRING["maps.map40.test2"]));
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}
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void Map40::special19() {
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send(SoundMessage(STRING["maps.map40.test3"]));
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}
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void Map40::special20() {
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send(SoundMessage(STRING["maps.map40.test4"]));
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}
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void Map40::archerResist() {
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Game::Encounter &enc = g_globals->_encounters;
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enc.clearMonsters();
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for (int i = 0; i < 6; ++i)
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enc.addMonster(12, 10);
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enc.addMonster(15, 12);
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enc._manual = true;
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enc._levelIndex = 112;
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enc.execute();
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}
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void Map40::archerSubmit() {
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// As long as even one character has gold, Archer will take
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// all of the party's gold. However, if the party is penniless,
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// then Archer will actually give each character 5000 gold
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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if (g_globals->_party[i]._gold) {
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WRITE_LE_UINT16(&_data[GOLD], 0);
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break;
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}
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}
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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g_globals->_party[i]._gold = READ_LE_UINT16(&_data[GOLD]);
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}
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g_maps->_mapPos = Common::Point(8, 5);
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g_maps->changeMap(0x604, 1);
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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