137 lines
3.1 KiB
C++
137 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "mm/mm1/maps/map16.h"
|
|
#include "mm/mm1/maps/maps.h"
|
|
#include "mm/mm1/events.h"
|
|
#include "mm/mm1/globals.h"
|
|
#include "mm/mm1/sound.h"
|
|
|
|
namespace MM {
|
|
namespace MM1 {
|
|
namespace Maps {
|
|
|
|
#define VAL1 83
|
|
|
|
void Map16::special() {
|
|
Game::Encounter &enc = g_globals->_encounters;
|
|
|
|
// Scan for special actions on the map cell
|
|
for (uint i = 0; i < 8; ++i) {
|
|
if (g_maps->_mapOffset == _data[51 + i]) {
|
|
// Found a specially handled cell, but it
|
|
// only triggers in designated direction(s)
|
|
if (g_maps->_forwardMask & _data[59 + i]) {
|
|
(this->*SPECIAL_FN[i])();
|
|
} else {
|
|
checkPartyDead();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (getRandomNumber(100) == 100) {
|
|
Character &c = g_globals->_party[0];
|
|
g_globals->_currCharacter = &c;
|
|
int id1 = getRandomNumber(c._level >= 12 ? 14 : c._level) + 2;
|
|
int monsterCount = getRandomNumber(id1 < 15 ? 13 : 4);
|
|
|
|
enc.clearMonsters();
|
|
for (int i = 0; i < monsterCount; ++i)
|
|
enc.addMonster(id1, 11);
|
|
|
|
enc._manual = true;
|
|
enc._levelIndex = 80;
|
|
enc.execute();
|
|
|
|
} else {
|
|
none160();
|
|
}
|
|
}
|
|
|
|
void Map16::special00() {
|
|
if (_data[VAL1]) {
|
|
g_maps->clearSpecial();
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
g_globals->_currCharacter = &c;
|
|
c._flags[2] |= CHARFLAG2_1;
|
|
}
|
|
|
|
none160();
|
|
|
|
} else {
|
|
for (uint i = 0; i < g_globals->_party.size(); ++i) {
|
|
Character &c = g_globals->_party[i];
|
|
g_globals->_currCharacter = &c;
|
|
|
|
if (c._flags[2] & CHARFLAG2_1) {
|
|
g_maps->clearSpecial();
|
|
g_events->addAction(KEYBIND_SEARCH);
|
|
return;
|
|
}
|
|
}
|
|
|
|
_data[VAL1]++;
|
|
SoundMessage msg(STRING["maps.map16.water"],
|
|
[]() {
|
|
Game::Encounter &enc = g_globals->_encounters;
|
|
|
|
enc.clearMonsters();
|
|
enc.addMonster(4, 12);
|
|
for (int i = 1; i < 12; ++i)
|
|
enc.addMonster(12, 11);
|
|
|
|
enc._levelIndex = 80;
|
|
enc._manual = true;
|
|
enc.execute();
|
|
}
|
|
);
|
|
msg._delaySeconds = 5;
|
|
send(msg);
|
|
}
|
|
}
|
|
|
|
void Map16::special01() {
|
|
send(SoundMessage(STRING["maps.map16.wheel"],
|
|
[]() {
|
|
for (int i = 0; i < 20; ++i)
|
|
Sound::sound(SOUND_1);
|
|
|
|
g_events->addView("WheelSpin");
|
|
}
|
|
));
|
|
}
|
|
|
|
void Map16::special02() {
|
|
_data[VAL1] = 0;
|
|
none160();
|
|
}
|
|
|
|
void Map16::special03() {
|
|
g_maps->clearSpecial();
|
|
g_globals->_encounters.execute();
|
|
}
|
|
|
|
} // namespace Maps
|
|
} // namespace MM1
|
|
} // namespace MM
|