Files
2026-02-02 04:50:13 +01:00

219 lines
4.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/maps/map15.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
#define VAL1 350
#define VAL2 118
#define ITEM_ID 361
#define GEMS 362
void Map15::special() {
Game::Encounter &enc = g_globals->_encounters;
// Scan for special actions on the map cell
for (uint i = 0; i < 9; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[60 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
if (g_maps->_mapPos.y >= 3) {
g_globals->_treasure.clear();
if (getRandomNumber(20) == 20) {
if (_data[VAL1] > 14)
_data[VAL1] = 14;
g_globals->_activeSpells._s.fire = 0;
enc.clearMonsters();
for (uint i = 0; i < _data[VAL1]; ++i)
enc.addMonster(7, 8);
enc._manual = true;
enc._levelIndex = 80;
enc.execute();
} else {
send(SoundMessage(16, 1, STRING["maps.map15.its_hot"]));
if (!g_globals->_activeSpells._s.fire) {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
c._hpCurrent = MAX((int)c._hpCurrent - 15, 0);
}
}
}
} else if (getRandomNumber(100) != 100) {
none160();
} else {
Character &c = g_globals->_party[0];
g_globals->_currCharacter = &c;
int id1 = getRandomNumber(2 + ((c._level < 12) ? c._level : 14));
int monsterCount = getRandomNumber((id1 < 15) ? 13 : 4);
enc.clearMonsters();
for (int i = 0; i < monsterCount; ++i)
enc.addMonster(id1, 11);
enc._manual = true;
enc._levelIndex = 80;
enc.execute();
}
}
void Map15::special00() {
send(SoundMessage(STRING["maps.map15.lava"]));
}
void Map15::special01() {
Game::Encounter &enc = g_globals->_encounters;
if (_data[VAL2]) {
SoundMessage msg(
STRING["maps.map15.body"],
[]() {
g_globals->_treasure._items[2] = DRAGONS_TOOTH_ID;
g_events->addAction(KEYBIND_SEARCH);
}
);
msg._delaySeconds = 5;
send(msg);
} else {
_data[VAL2]++;
enc.clearMonsters();
enc.addMonster(15, 9);
enc._levelIndex = 5;
enc._manual = true;
enc.execute();
}
}
void Map15::special02() {
Game::Encounter &enc = g_globals->_encounters;
g_maps->clearSpecial();
_data[VAL2]++;
int monsterCount = getRandomNumber(4) + 1;
enc.clearMonsters();
for (int i = 0; i < monsterCount; ++i)
enc.addMonster(15, 9);
enc._levelIndex = 48;
enc._manual = true;
enc.execute();
}
void Map15::special03() {
Game::Encounter &enc = g_globals->_encounters;
g_maps->clearSpecial();
_data[VAL2]++;
enc.clearMonsters();
for (int i = 0; i < 10; ++i)
enc.addMonster(15, 9);
enc._levelIndex = 48;
enc._manual = true;
}
void Map15::special04() {
_data[ITEM_ID] = PIRATES_MAP_A_ID;
_data[GEMS] = 100;
cove();
}
void Map15::special05() {
_data[ITEM_ID] = PIRATES_MAP_B_ID;
_data[GEMS] = 200;
cove();
}
void Map15::special06() {
g_maps->clearSpecial();
send(SoundMessage(STRING["maps.map15.percella1"],
[]() {
g_globals->_treasure._items[2] = KINGS_PASS_ID;
g_events->addAction(KEYBIND_SEARCH);
},
[]() {
SoundMessage msg(
STRING["maps.map15.percella2"],
[]() {
g_maps->_mapPos = Common::Point(14, 2);
g_maps->_currentMap->updateGame();
}
);
msg._delaySeconds = 5;
g_events->send(msg);
}
));
}
void Map15::special08() {
_data[VAL2] = 0;
none160();
}
void Map15::cove() {
send(SoundMessage(STRING["maps.map15.cove"],
[]() {
Map15 &map = *static_cast<Map15 *>(g_maps->_currentMap);
g_maps->clearSpecial();
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
int idx = c._backpack.indexOf(map[ITEM_ID]);
if (idx != -1) {
c._backpack.removeAt(idx);
g_globals->_treasure.setGold(2000);
g_globals->_treasure.setGems(map[GEMS]);
break;
}
}
g_events->addAction(KEYBIND_SEARCH);
}
));
}
} // namespace Maps
} // namespace MM1
} // namespace MM