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2026-02-02 04:50:13 +01:00

115 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mediastation/actors/text.h"
namespace MediaStation {
void TextActor::readParameter(Chunk &chunk, ActorHeaderSectionType paramType) {
switch (paramType) {
case kActorHeaderStartup:
_isVisible = static_cast<bool>(chunk.readTypedByte());
break;
case kActorHeaderEditable:
_editable = chunk.readTypedByte();
break;
case kActorHeaderLoadType:
_loadType = chunk.readTypedByte();
break;
case kActorHeaderFontId:
_fontActorId = chunk.readTypedUint16();
break;
case kActorHeaderTextMaxLength:
_maxTextLength = chunk.readTypedUint16();
break;
case kActorHeaderInitialText:
_text = chunk.readTypedString();
break;
case kActorHeaderTextJustification:
_justification = static_cast<TextJustification>(chunk.readTypedUint16());
break;
case kActorHeaderTextPosition:
_position = static_cast<TextPosition>(chunk.readTypedUint16());
break;
case kActorHeaderTextCharacterClass: {
CharacterClass characterClass;
characterClass.firstAsciiCode = chunk.readTypedUint16();
characterClass.lastAsciiCode = chunk.readTypedUint16();
_acceptedInput.push_back(characterClass);
break;
}
default:
SpatialEntity::readParameter(chunk, paramType);
}
}
ScriptValue TextActor::callMethod(BuiltInMethod methodId, Common::Array<ScriptValue> &args) {
ScriptValue returnValue;
switch (methodId) {
case kTextMethod: {
assert(args.empty());
error("%s: Text() method not implemented yet", __func__);
}
case kSetTextMethod: {
assert(args.size() == 1);
error("%s: getText() method not implemented yet", __func__);
}
case kSpatialShowMethod: {
assert(args.empty());
_isVisible = true;
warning("%s: spatialShow method not implemented yet", __func__);
return returnValue;
}
case kSpatialHideMethod: {
assert(args.empty());
_isVisible = false;
warning("%s: spatialHide method not implemented yet", __func__);
return returnValue;
}
default:
return SpatialEntity::callMethod(methodId, args);
}
}
Common::String TextActor::text() const {
return _text;
}
void TextActor::setText(Common::String text) {
error("%s: Setting text not implemented yet", __func__);
}
} // End of namespace MediaStation