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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MEDIASTATION_HOTSPOT_H
#define MEDIASTATION_HOTSPOT_H
#include "mediastation/actor.h"
#include "mediastation/mediascript/scriptvalue.h"
#include "mediastation/mediascript/scriptconstants.h"
namespace MediaStation {
class HotspotActor : public SpatialEntity {
public:
HotspotActor() : SpatialEntity(kActorTypeHotspot) {};
virtual ~HotspotActor() { _mouseActiveArea.clear(); }
bool isInside(const Common::Point &pointToCheck);
virtual bool isVisible() const override { return false; }
bool isActive() const { return _isActive; }
virtual bool interactsWithMouse() const override { return isActive(); }
virtual void readParameter(Chunk &chunk, ActorHeaderSectionType paramType) override;
virtual ScriptValue callMethod(BuiltInMethod methodId, Common::Array<ScriptValue> &args) override;
virtual uint16 findActorToAcceptMouseEvents(
const Common::Point &point,
uint16 eventMask,
MouseActorState &state,
bool inBounds) override;
void activate();
void deactivate();
virtual void mouseDownEvent(const Common::Event &event) override;
virtual void mouseUpEvent(const Common::Event &event) override;
virtual void mouseEnteredEvent(const Common::Event &event) override;
virtual void mouseExitedEvent(const Common::Event &event) override;
virtual void mouseMovedEvent(const Common::Event &event) override;
uint _cursorResourceId = 0;
Common::Array<Common::Point> _mouseActiveArea;
private:
bool _isActive = false;
};
} // End of namespace MediaStation
#endif